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CollisionState.hh
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1 /*
2  * Copyright 2012 Nate Koenig
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 /* Desc: A collision state
18  * Author: Nate Koenig
19  */
20 
21 #ifndef _COLLISIONSTATE_HH_
22 #define _COLLISIONSTATE_HH_
23 
24 #include "gazebo/physics/State.hh"
25 #include "gazebo/math/Pose.hh"
26 
27 namespace gazebo
28 {
29  namespace physics
30  {
33 
41  class CollisionState : public State
42  {
44  public: CollisionState();
45 
51  public: explicit CollisionState(const CollisionPtr _collision);
52 
57  public: explicit CollisionState(const sdf::ElementPtr _sdf);
58 
60  public: virtual ~CollisionState();
61 
66  public: virtual void Load(const sdf::ElementPtr _elem);
67 
70  public: const math::Pose &GetPose() const;
71 
74  public: bool IsZero() const;
75 
79  public: CollisionState &operator=(const CollisionState &_state);
80 
84  public: CollisionState operator-(const CollisionState &_state) const;
85 
89  public: CollisionState operator+(const CollisionState &_state) const;
90 
95  public: friend std::ostream &operator<<(std::ostream &_out,
96  const gazebo::physics::CollisionState &_state)
97  {
98  _out << "<collision name='" << _state.name << "'>\n"
99  << "<pose>" << _state.pose << "</pose>\n";
100  _out << "</collision>\n";
101 
102  return _out;
103  }
104 
106  private: math::Pose pose;
107  };
109  }
110 }
111 #endif