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DynamicLines.hh
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1 /*
2  * Copyright 2012 Nate Koenig
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 /* Desc: Dynamic line generator
18  * Author: Nate Koenig
19  * Date: 28 June 2007
20  */
21 
22 #ifndef DYNAMICLINES_HH
23 #define DYNAMICLINES_HH
24 
25 #include <vector>
26 #include <string>
27 
28 #include "math/Vector3.hh"
30 
31 namespace gazebo
32 {
33  namespace rendering
34  {
37 
41  {
45 
47  public: virtual ~DynamicLines();
48 
51  public: static std::string GetMovableType();
52 
55  public: virtual const Ogre::String &getMovableType() const;
56 
59  public: void AddPoint(const math::Vector3 &_pt);
60 
65  public: void AddPoint(double _x, double _y, double _z);
66 
70  public: void SetPoint(unsigned int _index, const math::Vector3 &_value);
71 
75  public: const math::Vector3& GetPoint(unsigned int _index) const;
76 
79  public: unsigned int GetPointCount() const;
80 
82  public: void Clear();
83 
85  public: void Update();
86 
89  protected: virtual void CreateVertexDeclaration();
90 
93  protected: virtual void FillHardwareBuffers();
94 
96  private: std::vector<math::Vector3> points;
97 
99  private: bool dirty;
100  };
102  }
103 }
104 #endif