18 #ifndef GAZEBO_PHYSICS_BULLET_BULLETMESH_HH_ 19 #define GAZEBO_PHYSICS_BULLET_BULLETMESH_HH_ 21 #include <ignition/math/Vector3.hh> 49 const ignition::math::Vector3d &_scale);
57 const ignition::math::Vector3d &_scale);
66 private:
void CreateMesh(
float *_vertices,
int *_indices,
67 unsigned int _numVertices,
unsigned int _numIndices,
69 const ignition::math::Vector3d &_scale);
A 3D mesh.
Definition: Mesh.hh:42
Forward declarations for the common classes.
Definition: Animation.hh:26
boost::shared_ptr< BulletCollision > BulletCollisionPtr
Definition: BulletTypes.hh:39
A child mesh.
Definition: Mesh.hh:214
Bullet wrapper forward declarations and typedefs.
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Triangle mesh collision helper class.
Definition: BulletMesh.hh:35