17 #ifndef GAZEBO_GUI_MODELMANIPULATOR_HH_ 18 #define GAZEBO_GUI_MODELMANIPULATOR_HH_ 22 #include <ignition/math/Vector2.hh> 23 #include <ignition/math/Vector3.hh> 24 #include <ignition/math/Pose3.hh> 38 class ModelManipulatorPrivate;
59 public:
void Detach();
63 public:
void SetManipulationMode(
const std::string &_mode);
93 const ignition::math::Vector3d &_axis,
94 const bool _local =
false);
101 const ignition::math::Vector3d &_axis,
102 const bool _local =
false);
109 const ignition::math::Vector3d &_axis,
110 const bool _local =
false);
120 public:
static ignition::math::Vector3d SnapPoint(
121 const ignition::math::Vector3d &_point,
122 const double _interval = 1.0,
const double _sensitivity = 0.4);
129 public:
static ignition::math::Vector3d MousePositionOnPlane(
141 public:
static ignition::math::Vector3d MouseMoveDistance(
143 const ignition::math::Vector2i &_start,
144 const ignition::math::Vector2i &_end,
145 const ignition::math::Pose3d &_pose,
146 const ignition::math::Vector3d &_axis,
const bool _local);
153 private: ignition::math::Vector3d MouseMoveDistance(
154 const ignition::math::Pose3d &_pose,
155 const ignition::math::Vector3d &_axis,
const bool _local)
const;
175 private: ignition::math::Vector3d UpdateScale(
176 const ignition::math::Vector3d &_axis,
177 const ignition::math::Vector3d &_scale,
const std::string &_geom);
184 private: std::unique_ptr<ModelManipulatorPrivate> dataPtr;
Generic description of a mouse event.
Definition: MouseEvent.hh:35
Forward declarations for the common classes.
Definition: Animation.hh:26
Generic description of a keyboard event.
Definition: KeyEvent.hh:32
Singleton template class.
Definition: SingletonT.hh:33
Manipulator tool for translating/rotating/scaling models and links.
Definition: ModelManipulator.hh:43
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:114
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< Camera > CameraPtr
Definition: RenderTypes.hh:90