WindPlugin.hh
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1 /*
2  * Copyright (C) 2016 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
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17 #ifndef GAZEBO_PLUGINS_WINDPLUGIN_HH_
18 #define GAZEBO_PLUGINS_WINDPLUGIN_HH_
19 
20 #include <memory>
21 
22 #include <ignition/math/Vector3.hh>
23 
24 #include "gazebo/common/Plugin.hh"
25 #include "gazebo/physics/physics.hh"
26 
27 namespace gazebo
28 {
29  // Forward declaration
30  class WindPluginPrivate;
31 
33  // The wind is described as a uniform worldwide model. So it is independant
34  // from model position for simple computations. Its components are computed
35  // separately:
36  // - Horizontal amplitude:
37  // Low pass filtering on user input (complementary gain)
38  // + small local fluctuations
39  // + noise on value (noise amplitude is a factor of wind magnitude)
40  //
41  // - Horizontal direction:
42  // Low pass filtering on user input (complementary gain)
43  // + small local fluctuations
44  // + noise on value
45  //
46  // - Vertical amplitude:
47  // Noise proportionnal to wind magnitude.
49  {
51  public: WindPlugin();
52 
53  // Documentation inherited
54  public: virtual void Load(physics::WorldPtr _world, sdf::ElementPtr _sdf);
55 
61  public: ignition::math::Vector3d LinearVel(
62  const physics::Wind *_wind,
63  const physics::Entity *_entity);
64 
66  private: void OnUpdate();
67 
70  private: std::unique_ptr<WindPluginPrivate> dataPtr;
71  };
72 }
73 
74 #endif
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:89
A plugin that simulates a simple wind model.
Definition: WindPlugin.hh:48
Forward declarations for the common classes.
Definition: Animation.hh:26
A plugin with access to physics::World.
Definition: Plugin.hh:280
Base class for wind.
Definition: Wind.hh:41
Base class for all physics objects in Gazebo.
Definition: Entity.hh:52
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:59