rendering/Material.hh
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1 /*
2  * Copyright (C) 2012 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _RENDERING_MATERIAL_HH_
18 #define _RENDERING_MATERIAL_HH_
19 
20 #include <string>
21 
22 #include <ignition/math/Color.hh>
23 
25 #include "gazebo/util/system.hh"
26 
28 namespace gazebo
29 {
30  namespace rendering
31  {
34  class GZ_RENDERING_VISIBLE Material
35  {
37  public: static void CreateMaterials();
38 
41  public: static void Update(const gazebo::common::Material *_mat);
42 
50  public: static bool MaterialAsColor(const std::string &_materialName,
51  ignition::math::Color &_ambient, ignition::math::Color &_diffuse,
52  ignition::math::Color &_specular, ignition::math::Color &_emissive);
53  };
54  }
55 }
57 #endif
Encapsulates description of a material.
Definition: common/Material.hh:34
Forward declarations for the common classes.
Definition: Animation.hh:26