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gazebo
rendering
RenderEvents.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2012-2014 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _RENDER_EVENTS_HH_
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#define _RENDER_EVENTS_HH_
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#include <string>
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#include "
gazebo/common/Event.hh
"
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#include "
gazebo/msgs/msgs.hh
"
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#include "
gazebo/util/system.hh
"
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namespace
gazebo
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{
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namespace
rendering
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{
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class
GAZEBO_VISIBLE
Events
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{
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public
:
template
<
typename
T>
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static
event::ConnectionPtr
ConnectCreateScene
(T _subscriber)
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{
return
createScene.Connect(_subscriber); }
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public
:
static
void
DisconnectCreateScene
(
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event::ConnectionPtr
_connection)
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{ createScene.Disconnect(_connection); }
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public
:
template
<
typename
T>
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static
event::ConnectionPtr
ConnectRemoveScene
(T _subscriber)
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{
return
removeScene.Connect(_subscriber);}
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public
:
static
void
DisconnectRemoveScene
(
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event::ConnectionPtr
_connection)
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{removeScene.Disconnect(_connection);}
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public
:
static
event::EventT<void (const std::string &)>
createScene
;
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public
:
static
event::EventT<void (const std::string &)>
removeScene
;
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};
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}
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}
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#endif