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gazebo
rendering
RenderingIface.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2012-2014 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _RENDERINGIFACE_HH_
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#define _RENDERINGIFACE_HH_
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#include <string>
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#include "
gazebo/rendering/RenderTypes.hh
"
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#include "
gazebo/util/system.hh
"
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namespace
gazebo
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{
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namespace
rendering
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{
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GAZEBO_VISIBLE
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bool
load
();
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GAZEBO_VISIBLE
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bool
init
();
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GAZEBO_VISIBLE
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bool
fini
();
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GAZEBO_VISIBLE
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rendering::ScenePtr
get_scene
(
const
std::string &_name =
""
);
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GAZEBO_VISIBLE
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rendering::ScenePtr
create_scene
(
const
std::string &_name,
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bool
_enableVisualizations,
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bool
_isServer =
false
);
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GAZEBO_VISIBLE
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void
remove_scene
(
const
std::string &_name);
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}
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}
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#endif