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BulletMeshShape.hh
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1 /*
2  * Copyright (C) 2012-2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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13  * See the License for the specific language governing permissions and
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17 #ifndef _GAZEBO_BULLETMESHSHAPE_HH_
18 #define _GAZEBO_BULLETMESHSHAPE_HH_
19 
21 #include "gazebo/util/system.hh"
22 
23 namespace gazebo
24 {
25  namespace physics
26  {
27  class BulletMesh;
28 
32 
35  {
37  public: BulletMeshShape(CollisionPtr _parent);
38 
40  public: virtual ~BulletMeshShape();
41 
43  public: virtual void Load(sdf::ElementPtr _sdf);
44 
46  protected: virtual void Init();
47 
49  private: BulletMesh *bulletMesh;
50  };
52  }
53 }
54 #endif
Triangle mesh collision.
Definition: BulletMeshShape.hh:34
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Triangle mesh collision helper class.
Definition: BulletMesh.hh:33
Triangle mesh collision shape.
Definition: MeshShape.hh:41
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48