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BulletMesh.hh
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1 /*
2  * Copyright (C) 2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
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10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
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13  * See the License for the specific language governing permissions and
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16 */
17 
18 #ifndef _GAZEBO_BULLETMESH_HH_
19 #define _GAZEBO_BULLETMESH_HH_
20 
22 #include "gazebo/util/system.hh"
23 
24 namespace gazebo
25 {
26  namespace physics
27  {
31 
34  {
36  public: BulletMesh();
37 
39  public: virtual ~BulletMesh();
40 
45  public: void Init(const common::SubMesh *_subMesh,
46  BulletCollisionPtr _collision,
47  const math::Vector3 &_scale);
48 
53  public: void Init(const common::Mesh *_mesh,
54  BulletCollisionPtr _collision,
55  const math::Vector3 &_scale);
56 
63  private: void CreateMesh(float *_vertices, int *_indices,
64  unsigned int _numVertices, unsigned int _numIndices,
65  BulletCollisionPtr _collision,
66  const math::Vector3 &_scale);
67  };
69  }
70 }
71 #endif
A 3D mesh.
Definition: Mesh.hh:40
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
A child mesh.
Definition: Mesh.hh:209
Bullet wrapper forward declarations and typedefs.
boost::shared_ptr< BulletCollision > BulletCollisionPtr
Definition: BulletTypes.hh:41
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Triangle mesh collision helper class.
Definition: BulletMesh.hh:33
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48