17 #ifndef _BULLETMULTIRAYSHAPE_HH_
18 #define _BULLETMULTIRAYSHAPE_HH_
41 public:
virtual void UpdateRays();
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition: MultiRayShape.hh:41
Bullet specific version of MultiRayShape.
Definition: BulletMultiRayShape.hh:32
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
boost::shared_ptr< BulletPhysics > BulletPhysicsPtr
Definition: BulletTypes.hh:46
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48