17 #ifndef _GAZEBO_BULLETPOLYLINESHAPE_HH_
18 #define _GAZEBO_BULLETPOLYLINESHAPE_HH_
40 public:
virtual void Load(sdf::ElementPtr _sdf);
43 public:
virtual void Init();
Bullet polyline shape.
Definition: BulletPolylineShape.hh:30
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Triangle mesh collision helper class.
Definition: BulletMesh.hh:33
Polyline geometry primitive.
Definition: PolylineShape.hh:32
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48