22 #ifndef _CYLINDERSHAPE_HH_
23 #define _CYLINDERSHAPE_HH_
51 public:
void SetRadius(
double _radius);
55 public:
void SetLength(
double _length);
59 public:
double GetRadius()
const;
63 public:
double GetLength()
const;
68 public:
virtual void SetSize(
double _radius,
double _length);
76 public:
void FillMsg(msgs::Geometry &_msg);
80 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg);
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
Cylinder collision.
Definition: CylinderShape.hh:37
Base class for all shapes.
Definition: Shape.hh:40
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48