18 #ifndef _GAZEBO_DARTRAYSHAPE_HH_
19 #define _GAZEBO_DARTRAYSHAPE_HH_
51 public:
virtual void Update();
56 public:
virtual void GetIntersection(
double &_dist, std::string &_entity);
62 public:
virtual void SetPoints(
const math::Vector3 &_posStart,
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
boost::shared_ptr< DARTPhysics > DARTPhysicsPtr
Definition: DARTTypes.hh:39
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
boost::shared_ptr< PhysicsEngine > PhysicsEnginePtr
Definition: PhysicsTypes.hh:106
DART wrapper forward declarations and typedefs.
Ray collision.
Definition: DARTRayShape.hh:37
Base class for Ray collision geometry.
Definition: RayShape.hh:40
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48