#include <OgreMaterial.h>
#include <OgreStringVector.h>
#include <map>
#include <string>
#include "gazebo/util/system.hh"
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Classes | |
class | gazebo::rendering::MaterialGenerator::Impl |
Implementation class that takes care of actual generation or lookup of the various constituent parts (template material, fragment shader and vertex shader). More... | |
class | gazebo::rendering::MaterialGenerator |
Caching, on-the-fly material generator. More... | |
Namespaces | |
gazebo | |
Forward declarations for the common classes. | |
gazebo::rendering | |
Rendering namespace. | |