CreateCone(float _radius, float _height, int _nVerticesInBase) | gazebo::rendering::DeferredLight | protected |
CreateRectangle2D() | gazebo::rendering::DeferredLight | protected |
CreateSphere(float _radius, int _nRings, int _nSegments) | gazebo::rendering::DeferredLight | protected |
DeferredLight(MaterialGenerator *_gen, Ogre::Light *_parentLight, Ogre::MaterialPtr _vplMaterial) | gazebo::rendering::DeferredLight | |
generator | gazebo::rendering::DeferredLight | protected |
getBoundingRadius(void) const | gazebo::rendering::DeferredLight | virtual |
getCastShadows() const | gazebo::rendering::DeferredLight | virtual |
getMaterial(void) const | gazebo::rendering::DeferredLight | virtual |
GetParentLight() | gazebo::rendering::DeferredLight | inline |
getSquaredViewDepth(const Ogre::Camera *) const | gazebo::rendering::DeferredLight | virtual |
getWorldTransforms(Ogre::Matrix4 *_xform) const | gazebo::rendering::DeferredLight | virtual |
ignoreWorld | gazebo::rendering::DeferredLight | protected |
IsCameraInsideLight(Ogre::Camera *_camera) | gazebo::rendering::DeferredLight | protected |
parentLight | gazebo::rendering::DeferredLight | protected |
permutation | gazebo::rendering::DeferredLight | protected |
radius | gazebo::rendering::DeferredLight | protected |
RebuildGeometry(float _radius) | gazebo::rendering::DeferredLight | protected |
RenderVPLs(Ogre::SceneManager *_sm, Ogre::InstanceManager *_im) | gazebo::rendering::DeferredLight | |
SetAttenuation(float _c, float _b, float _a) | gazebo::rendering::DeferredLight | protected |
SetSpecularColor(const Ogre::ColourValue &_col) | gazebo::rendering::DeferredLight | protected |
SetVPLCount(uint32_t _n, Ogre::SceneManager *_sm, Ogre::InstanceManager *_im) | gazebo::rendering::DeferredLight | |
UpdateFromCamera(Ogre::Camera *_camera) | gazebo::rendering::DeferredLight | |
UpdateFromParent() | gazebo::rendering::DeferredLight | |
UpdateRSM(const Ogre::TexturePtr &_shadowTex) | gazebo::rendering::DeferredLight | virtual |
UpdateShadowInvProj(Ogre::Matrix4 &_invproj) | gazebo::rendering::DeferredLight | virtual |
VPLMaterial | gazebo::rendering::DeferredLight | protected |
~DeferredLight() | gazebo::rendering::DeferredLight | |