Class
List
Hierarchy
Modules
Common
Events
Math
Messages
Physics
Rendering
Sensors
Transport
Links
Gazebo Website
Wiki
Tutorials
Download
Report Documentation Issues
gazebo
physics
simbody
SimbodyMultiRayShape.hh
Go to the documentation of this file.
1
/*
2
* Copyright (C) 2012-2015 Open Source Robotics Foundation
3
*
4
* Licensed under the Apache License, Version 2.0 (the "License");
5
* you may not use this file except in compliance with the License.
6
* You may obtain a copy of the License at
7
*
8
* http://www.apache.org/licenses/LICENSE-2.0
9
*
10
* Unless required by applicable law or agreed to in writing, software
11
* distributed under the License is distributed on an "AS IS" BASIS,
12
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
* See the License for the specific language governing permissions and
14
* limitations under the License.
15
*
16
*/
17
18
#ifndef _SIMBODY_MULTIRAYSHAPE_HH_
19
#define _SIMBODY_MULTIRAYSHAPE_HH_
20
21
#include "
gazebo/physics/MultiRayShape.hh
"
22
#include "
gazebo/util/system.hh
"
23
24
namespace
gazebo
25
{
26
namespace
physics
27
{
31
33
class
GAZEBO_VISIBLE
SimbodyMultiRayShape
:
public
MultiRayShape
34
{
36
public
:
SimbodyMultiRayShape
(
CollisionPtr
parent);
37
39
public
:
virtual
~
SimbodyMultiRayShape
();
40
41
// Documentation inherited.
42
public
:
virtual
void
UpdateRays();
43
44
// Documentation inherited.
45
protected
:
virtual
void
AddRay(
const
math::Vector3
&_start,
46
const
math::Vector3
&_end);
47
49
private
:
SimbodyPhysicsPtr
physicsEngine;
50
};
52
}
53
}
54
#endif
gazebo::math::Vector3
The Vector3 class represents the generic vector containing 3 elements.
Definition:
Vector3.hh:43
MultiRayShape.hh
gazebo::physics::MultiRayShape
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition:
MultiRayShape.hh:41
system.hh
gazebo::physics::SimbodyPhysicsPtr
boost::shared_ptr< SimbodyPhysics > SimbodyPhysicsPtr
Definition:
SimbodyTypes.hh:37
gazebo::physics::CollisionPtr
boost::shared_ptr< Collision > CollisionPtr
Definition:
PhysicsTypes.hh:94
GAZEBO_VISIBLE
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition:
system.hh:48
gazebo::physics::SimbodyMultiRayShape
Simbody specific version of MultiRayShape.
Definition:
SimbodyMultiRayShape.hh:33