AddDoor(const QVector3D &_size, const QVector3D &_pos, double _angle) | gazebo::gui::BuildingMaker | |
AddFloor(const QVector3D &_size, const QVector3D &_pos, double _angle) | gazebo::gui::BuildingMaker | |
AddPart(const std::string &_type, const QVector3D &_size, const QVector3D &_pos, double _angle) | gazebo::gui::BuildingMaker | |
AddStairs(const QVector3D &_size, const QVector3D &_pos, double _angle, int _steps) | gazebo::gui::BuildingMaker | |
AddWall(const QVector3D &_size, const QVector3D &_pos, double _angle) | gazebo::gui::BuildingMaker | |
AddWindow(const QVector3D &_size, const QVector3D &_pos, double _angle) | gazebo::gui::BuildingMaker | |
AttachManip(const std::string &_child, const std::string &_parent) | gazebo::gui::BuildingMaker | |
BuildingChanged() | gazebo::gui::BuildingMaker | |
BuildingMaker() | gazebo::gui::BuildingMaker | |
camera | gazebo::gui::EntityMaker | protected |
ConnectItem(const std::string &_partName, const EditorItem *_item) | gazebo::gui::BuildingMaker | |
conversionScale | gazebo::gui::BuildingMaker | static |
Convert(double _value) | gazebo::gui::BuildingMaker | static |
ConvertAngle(double _angle) | gazebo::gui::BuildingMaker | static |
ConvertPose(const QVector3D &_pos, const QVector3D &_rot) | gazebo::gui::BuildingMaker | static |
ConvertPose(double _x, double _y, double _z, double _roll, double _pitch, double _yaw) | gazebo::gui::BuildingMaker | static |
ConvertSize(const QVector3D &_size) | gazebo::gui::BuildingMaker | static |
ConvertSize(double _width, double _depth, double _height) | gazebo::gui::BuildingMaker | static |
CreateCallback typedef | gazebo::gui::EntityMaker | |
createCB | gazebo::gui::EntityMaker | protected |
DetachAllChildren(const std::string &_manip) | gazebo::gui::BuildingMaker | |
DetachManip(const std::string &_child, const std::string &_parent) | gazebo::gui::BuildingMaker | |
EntityMaker() | gazebo::gui::EntityMaker | |
FinishModel() | gazebo::gui::BuildingMaker | |
GenerateConfig() | gazebo::gui::BuildingMaker | |
GenerateSDF() | gazebo::gui::BuildingMaker | |
GetSnappedPoint(math::Vector3 _p) | gazebo::gui::EntityMaker | protected |
IsActive() const | gazebo::gui::BuildingMaker | virtual |
makerPub | gazebo::gui::EntityMaker | protected |
node | gazebo::gui::EntityMaker | protected |
OnEdit(bool _checked) | gazebo::gui::BuildingMaker | |
OnMouseDrag(const common::MouseEvent &_event) | gazebo::gui::EntityMaker | virtual |
OnMouseMove(const common::MouseEvent &_event) | gazebo::gui::EntityMaker | virtual |
OnMousePush(const common::MouseEvent &_event) | gazebo::gui::EntityMaker | virtual |
OnMouseRelease(const common::MouseEvent &_event) | gazebo::gui::EntityMaker | virtual |
RemovePart(const std::string &_partName) | gazebo::gui::BuildingMaker | |
RemoveWall(const std::string &_wallName) | gazebo::gui::BuildingMaker | |
requestPub | gazebo::gui::EntityMaker | protected |
Reset() | gazebo::gui::BuildingMaker | |
SaveToConfig(const std::string &_savePath) | gazebo::gui::BuildingMaker | |
SaveToSDF(const std::string &_savePath) | gazebo::gui::BuildingMaker | |
SetModelName(const std::string &_modelName) | gazebo::gui::BuildingMaker | |
SetSnapToGrid(bool _snap) | gazebo::gui::EntityMaker | static |
Start(const rendering::UserCameraPtr _camera) | gazebo::gui::BuildingMaker | virtual |
Stop() | gazebo::gui::BuildingMaker | virtual |
visPub | gazebo::gui::EntityMaker | protected |
~BuildingMaker() | gazebo::gui::BuildingMaker | virtual |
~EntityMaker() | gazebo::gui::EntityMaker | virtual |