18 #ifndef _BUILDING_EDITOR_PALETTE_PRIVATE_HH_
19 #define _BUILDING_EDITOR_PALETTE_PRIVATE_HH_
std::vector< QString > textureList
List of default textures to be picked.
Definition: BuildingEditorPalettePrivate.hh:69
std::string currentMode
The current draw mode, empty for none.
Definition: BuildingEditorPalettePrivate.hh:63
std::string lastDefaultColor
Name of the last default color mode.
Definition: BuildingEditorPalettePrivate.hh:48
QLineEdit * modelNameEdit
Edit the name of the building model.
Definition: BuildingEditorPalettePrivate.hh:54
std::vector< QColor > colorList
List of default colors to be picked.
Definition: BuildingEditorPalettePrivate.hh:66
QPushButton * customColorButton
Custom color button.
Definition: BuildingEditorPalettePrivate.hh:39
std::vector< event::ConnectionPtr > connections
A list of gui editor events connected to this palette.
Definition: BuildingEditorPalettePrivate.hh:60
std::string buildingDefaultName
Default name of the building model.
Definition: BuildingEditorPalettePrivate.hh:51
QButtonGroup * brushes
All the brushes (wall, door, window, stair, etc).
Definition: BuildingEditorPalettePrivate.hh:57
Definition: BuildingEditorPalettePrivate.hh:33
std::map< std::string, int > brushIdToModeMap
Link each button ID to a draw mode.
Definition: BuildingEditorPalettePrivate.hh:42
QColorDialog * customColorDialog
Custom color dialog.
Definition: BuildingEditorPalettePrivate.hh:36
std::string lastDefaultTexture
Name of the last default texture mode.
Definition: BuildingEditorPalettePrivate.hh:45