gazebo::rendering::GpuLaser Member List

This is the complete list of members for gazebo::rendering::GpuLaser, including all inherited members.

AnimationComplete()gazebo::rendering::Cameraprotectedvirtual
animStategazebo::rendering::Cameraprotected
AttachToVisual(const std::string &_visualName, bool _inheritOrientation, double _minDist=0.0, double _maxDist=0.0)gazebo::rendering::Camera
AttachToVisual(uint32_t _id, bool _inheritOrientation, double _minDist=0.0, double _maxDist=0.0)gazebo::rendering::Camera
AttachToVisualImpl(const std::string &_name, bool _inheritOrientation, double _minDist=0, double _maxDist=0)gazebo::rendering::Cameraprotectedvirtual
AttachToVisualImpl(uint32_t _id, bool _inheritOrientation, double _minDist=0, double _maxDist=0)gazebo::rendering::Cameraprotectedvirtual
AttachToVisualImpl(VisualPtr _visual, bool _inheritOrientation, double _minDist=0, double _maxDist=0)gazebo::rendering::Cameraprotectedvirtual
bayerFrameBuffergazebo::rendering::Cameraprotected
cameragazebo::rendering::Cameraprotected
Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true)gazebo::rendering::Camera
cameraCountgazebo::rendering::GpuLaserprotected
captureDatagazebo::rendering::Cameraprotected
captureDataOncegazebo::rendering::Cameraprotected
chfovgazebo::rendering::GpuLaserprotected
connectionsgazebo::rendering::Cameraprotected
ConnectNewImageFrame(T _subscriber)gazebo::rendering::Camerainline
ConnectNewLaserFrame(T _subscriber)gazebo::rendering::GpuLaserinline
CreateLaserTexture(const std::string &_textureName)gazebo::rendering::GpuLaser
CreateRenderTexture(const std::string &_textureName)gazebo::rendering::Camera
cvfovgazebo::rendering::GpuLaserprotected
DisconnectNewImageFrame(event::ConnectionPtr &_c)gazebo::rendering::Camerainline
DisconnectNewLaserFrame(event::ConnectionPtr &_c)gazebo::rendering::GpuLaserinline
EnableSaveFrame(bool _enable)gazebo::rendering::Camera
farClipgazebo::rendering::GpuLaserprotected
Fini()gazebo::rendering::GpuLaservirtual
GetAspectRatio() const gazebo::rendering::Camera
GetAvgFPS() const gazebo::rendering::Cameravirtual
GetCameraCount() const gazebo::rendering::GpuLaser
GetCameraToViewportRay(int _screenx, int _screeny, math::Vector3 &_origin, math::Vector3 &_dir)gazebo::rendering::Camera
GetCaptureData() const gazebo::rendering::Camera
GetCosHorzFOV() const gazebo::rendering::GpuLaser
GetCosVertFOV() const gazebo::rendering::GpuLaser
GetDirection() const gazebo::rendering::Camera
GetDistortion() const gazebo::rendering::Camera
GetFarClip() const gazebo::rendering::GpuLaser
gazebo::rendering::Camera::GetFarClip()gazebo::rendering::Camera
GetFrameFilename()gazebo::rendering::Cameraprotected
GetHFOV() const gazebo::rendering::Camera
GetHorzFOV() const gazebo::rendering::GpuLaser
GetHorzHalfAngle() const gazebo::rendering::GpuLaser
GetImageByteSize() const gazebo::rendering::Camera
GetImageByteSize(unsigned int _width, unsigned int _height, const std::string &_format)gazebo::rendering::Camerastatic
GetImageData(unsigned int i=0)gazebo::rendering::Cameravirtual
GetImageDepth() const gazebo::rendering::Camera
GetImageFormat() const gazebo::rendering::Camera
GetImageHeight() const gazebo::rendering::Cameravirtual
GetImageWidth() const gazebo::rendering::Cameravirtual
GetInitialized() const gazebo::rendering::Camera
GetLaserData()gazebo::rendering::GpuLaser
GetLastRenderWallTime()gazebo::rendering::Camera
GetName() const gazebo::rendering::Camera
GetNearClip() const gazebo::rendering::GpuLaser
gazebo::rendering::Camera::GetNearClip()gazebo::rendering::Camera
GetOgreCamera() const gazebo::rendering::Camera
GetProjectionType() const gazebo::rendering::Camera
GetRayCountRatio() const gazebo::rendering::GpuLaser
GetRenderRate() const gazebo::rendering::Camera
GetRenderTexture() const gazebo::rendering::Camera
GetRight()gazebo::rendering::Camera
GetScene() const gazebo::rendering::Camera
GetSceneNode() const gazebo::rendering::Camera
GetScopedName() const gazebo::rendering::Camera
GetScreenshotPath() const gazebo::rendering::Camera
GetTextureHeight() const gazebo::rendering::Camera
GetTextureWidth() const gazebo::rendering::Camera
GetTriangleCount() const gazebo::rendering::Cameravirtual
GetUp()gazebo::rendering::Camera
GetVertFOV() const gazebo::rendering::GpuLaser
GetVertHalfAngle() const gazebo::rendering::GpuLaser
GetVFOV() const gazebo::rendering::Camera
GetViewport() const gazebo::rendering::Camera
GetViewportHeight() const gazebo::rendering::Camera
GetViewportWidth() const gazebo::rendering::Camera
GetWindowId() const gazebo::rendering::Camera
GetWorldPointOnPlane(int _x, int _y, const math::Plane &_plane, math::Vector3 &_result)gazebo::rendering::Camera
GetWorldPose() const gazebo::rendering::Camera
GetWorldPosition() const gazebo::rendering::Camera
GetWorldRotation() const gazebo::rendering::Camera
GetZValue(int _x, int _y)gazebo::rendering::Camera
GpuLaser(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true)gazebo::rendering::GpuLaser
hfovgazebo::rendering::GpuLaserprotected
horzHalfAnglegazebo::rendering::GpuLaserprotected
imageFormatgazebo::rendering::Cameraprotected
imageHeightgazebo::rendering::Cameraprotected
imageWidthgazebo::rendering::Cameraprotected
Init()gazebo::rendering::GpuLaservirtual
initializedgazebo::rendering::Cameraprotected
IsAnimating() const gazebo::rendering::Camera
isHorizontalgazebo::rendering::GpuLaserprotected
IsHorizontal() const gazebo::rendering::GpuLaser
IsVisible(VisualPtr _visual)gazebo::rendering::Camera
IsVisible(const std::string &_visualName)gazebo::rendering::Camera
lastRenderWallTimegazebo::rendering::Cameraprotected
Load(sdf::ElementPtr _sdf)gazebo::rendering::GpuLaservirtual
Load()gazebo::rendering::GpuLaservirtual
MoveToPosition(const math::Pose &_pose, double _time)gazebo::rendering::Cameravirtual
MoveToPositions(const std::vector< math::Pose > &_pts, double _time, boost::function< void()> _onComplete=NULL)gazebo::rendering::Camera
namegazebo::rendering::Cameraprotected
nearClipgazebo::rendering::GpuLaserprotected
newDatagazebo::rendering::Cameraprotected
newImageFramegazebo::rendering::Cameraprotected
notifyRenderSingleObject(Ogre::Renderable *_rend, const Ogre::Pass *_p, const Ogre::AutoParamDataSource *_s, const Ogre::LightList *_ll, bool _supp)gazebo::rendering::GpuLaservirtual
onAnimationCompletegazebo::rendering::Cameraprotected
Pitch(const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_LOCAL)gazebo::rendering::Camera
PostRender()gazebo::rendering::GpuLaservirtual
prevAnimTimegazebo::rendering::Cameraprotected
rayCountRatiogazebo::rendering::GpuLaserprotected
ReadPixelBuffer()gazebo::rendering::Cameraprotected
Render(bool _force=false)gazebo::rendering::Camera
renderTargetgazebo::rendering::Cameraprotected
renderTexturegazebo::rendering::Cameraprotected
requestsgazebo::rendering::Cameraprotected
Roll(const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_LOCAL)gazebo::rendering::Camera
RotatePitch(math::Angle _angle) GAZEBO_DEPRECATED(4.0)gazebo::rendering::Camera
RotateYaw(math::Angle _angle) GAZEBO_DEPRECATED(4.0)gazebo::rendering::Camera
saveCountgazebo::rendering::Cameraprotected
SaveFrame(const std::string &_filename)gazebo::rendering::Camera
SaveFrame(const unsigned char *_image, unsigned int _width, unsigned int _height, int _depth, const std::string &_format, const std::string &_filename)gazebo::rendering::Camerastatic
saveFrameBuffergazebo::rendering::Cameraprotected
scenegazebo::rendering::Cameraprotected
sceneNodegazebo::rendering::Cameraprotected
scopedNamegazebo::rendering::Cameraprotected
scopedUniqueNamegazebo::rendering::Cameraprotected
screenshotPathgazebo::rendering::Cameraprotected
sdfgazebo::rendering::Cameraprotected
SetAspectRatio(float _ratio)gazebo::rendering::Camera
SetCameraCount(double _cameraCount)gazebo::rendering::GpuLaser
SetCaptureData(bool _value)gazebo::rendering::Camera
SetCaptureDataOnce()gazebo::rendering::Camera
SetClipDist(float _near, float _far)gazebo::rendering::Cameravirtual
SetCosHorzFOV(double _chfov)gazebo::rendering::GpuLaser
SetCosVertFOV(double _cvfov)gazebo::rendering::GpuLaser
SetFarClip(double _far)gazebo::rendering::GpuLaser
SetHFOV(math::Angle _angle)gazebo::rendering::Camera
SetHorzFOV(double _hfov)gazebo::rendering::GpuLaser
SetHorzHalfAngle(double _angle)gazebo::rendering::GpuLaser
SetImageHeight(unsigned int _h)gazebo::rendering::Camera
SetImageSize(unsigned int _w, unsigned int _h)gazebo::rendering::Camera
SetImageWidth(unsigned int _w)gazebo::rendering::Camera
SetIsHorizontal(bool _horizontal)gazebo::rendering::GpuLaser
SetName(const std::string &_name)gazebo::rendering::Camera
SetNearClip(double _near)gazebo::rendering::GpuLaser
SetProjectionType(const std::string &_type)gazebo::rendering::Cameravirtual
SetRangeCount(unsigned int _w, unsigned int _h=1)gazebo::rendering::GpuLaser
SetRayCountRatio(double _rayCountRatio)gazebo::rendering::GpuLaser
SetRenderRate(double _hz)gazebo::rendering::Camera
SetRenderTarget(Ogre::RenderTarget *_target)gazebo::rendering::Cameravirtual
SetSaveFramePathname(const std::string &_pathname)gazebo::rendering::Camera
SetScene(ScenePtr _scene)gazebo::rendering::Camera
SetSceneNode(Ogre::SceneNode *_node)gazebo::rendering::Camera
SetVertFOV(double _vfov)gazebo::rendering::GpuLaser
SetVertHalfAngle(double _angle)gazebo::rendering::GpuLaser
SetWindowId(unsigned int _windowId)gazebo::rendering::Camera
SetWorldPose(const math::Pose &_pose)gazebo::rendering::Cameravirtual
SetWorldPosition(const math::Vector3 &_pos)gazebo::rendering::Camera
SetWorldRotation(const math::Quaternion &_quat)gazebo::rendering::Camera
ShowWireframe(bool _s)gazebo::rendering::Camera
textureHeightgazebo::rendering::Cameraprotected
textureWidthgazebo::rendering::Cameraprotected
ToggleShowWireframe()gazebo::rendering::Camera
TrackVisual(const std::string &_visualName)gazebo::rendering::Camera
TrackVisualImpl(const std::string &_visualName)gazebo::rendering::Cameraprotected
TrackVisualImpl(VisualPtr _visual)gazebo::rendering::Cameraprotectedvirtual
Translate(const math::Vector3 &_direction)gazebo::rendering::Camera
Update()gazebo::rendering::Cameravirtual
UpdateFOV()gazebo::rendering::Cameraprotectedvirtual
vertHalfAnglegazebo::rendering::GpuLaserprotected
vfovgazebo::rendering::GpuLaserprotected
viewportgazebo::rendering::Cameraprotected
windowIdgazebo::rendering::Cameraprotected
Yaw(const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_WORLD)gazebo::rendering::Camera
~Camera()gazebo::rendering::Cameravirtual
~GpuLaser()gazebo::rendering::GpuLaservirtual