17 #ifndef GAZEBO_PHYSICS_MESHSHAPE_HH_ 
   18 #define GAZEBO_PHYSICS_MESHSHAPE_HH_ 
   49       public: 
virtual void Init();
 
   53       public: 
virtual ignition::math::Vector3d Size() 
const;
 
   57       public: std::string GetMeshURI() 
const;
 
   64       public: 
void SetMesh(
const std::string &_uri,
 
   65                            const std::string &_submesh = 
"",
 
   66                            bool _center = 
false);
 
   70       public: 
void SetScale(
const ignition::math::Vector3d &_scale);
 
   75       public: 
void FillMsg(msgs::Geometry &_msg);
 
   79       public: 
virtual void ProcessMsg(
const msgs::Geometry &_msg);
 
A 3D mesh. 
Definition: Mesh.hh:42
virtual void Update()
Update the tri mesh. 
Definition: MeshShape.hh:46
common::SubMesh * submesh
The submesh to use from within the parent mesh. 
Definition: MeshShape.hh:85
A child mesh. 
Definition: Mesh.hh:214
Base class for all shapes. 
Definition: Shape.hh:45
default namespace for gazebo 
const common::Mesh * mesh
Pointer to the mesh data. 
Definition: MeshShape.hh:82
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message. 
Triangle mesh collision shape. 
Definition: MeshShape.hh:36
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:113