17 #ifndef GAZEBO_PHYSICS_CONTACT_HH_
18 #define GAZEBO_PHYSICS_CONTACT_HH_
22 #include <ignition/math/Vector3.hh>
34 #define MAX_COLLIDE_RETURNS 250
35 #define MAX_CONTACT_JOINTS 250
68 public:
Contact &operator =(
const msgs::Contact &_contact);
72 public:
void FillMsg(msgs::Contact &_msg)
const;
76 public: std::string DebugString()
const;
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:89
Base class for all collision entities.
Definition: Collision.hh:38
default namespace for gazebo
Wrench information from a joint.
Definition: JointWrench.hh:40
A Time class, can be used to hold wall- or sim-time.
Definition: Time.hh:44