17 #ifndef GAZEBO_GUI_ENTITYMAKER_HH_
18 #define GAZEBO_GUI_ENTITYMAKER_HH_
20 #include <ignition/math/Vector3.hh>
48 public:
virtual void Start();
51 public:
virtual void Stop();
63 public:
virtual ignition::math::Vector3d EntityPosition()
const;
67 protected:
virtual void SetEntityPosition(
68 const ignition::math::Vector3d &_pos);
71 protected:
virtual void CreateTheEntity() = 0;
Generic description of a mouse event.
Definition: MouseEvent.hh:35
To make an entity, base class.
Definition: EntityMaker.hh:39