This is the complete list of members for Link, including all inherited members.
ACTOR enum value | Base | |
AddChild(BasePtr _child) | Base | |
AddChildJoint(JointPtr _joint) | Link | |
AddForce(const ignition::math::Vector3d &_force)=0 | Link | pure virtual |
AddForceAtRelativePosition(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_relPos)=0 | Link | pure virtual |
AddForceAtWorldPosition(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_pos)=0 | Link | pure virtual |
AddLinkForce(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_offset=ignition::math::Vector3d::Zero)=0 | Link | pure virtual |
AddParentJoint(JointPtr _joint) | Link | |
AddRelativeForce(const ignition::math::Vector3d &_force)=0 | Link | pure virtual |
AddRelativeTorque(const ignition::math::Vector3d &_torque)=0 | Link | pure virtual |
AddTorque(const ignition::math::Vector3d &_torque)=0 | Link | pure virtual |
AddType(EntityType _type) | Base | |
angularAccel | Link | protected |
animation | Entity | protected |
animationConnection | Entity | protected |
animationStartPose | Entity | protected |
attachedModelsOffset | Link | protected |
AttachStaticModel(ModelPtr &_model, const ignition::math::Pose3d &_offset) | Link | |
BALL_JOINT enum value | Base | |
BASE enum value | Base | |
Base(BasePtr _parent) | Base | explicit |
Battery(const std::string &_name) const | Link | |
Battery(const size_t _index) const | Link | |
BatteryCount() const | Link | |
BoundingBox() const | Link | virtual |
BOX_SHAPE enum value | Base | |
children | Base | protected |
COLLISION enum value | Base | |
CollisionBoundingBox() const | Entity | |
ComputeScopedName() | Base | protected |
ConnectEnabled(std::function< void(bool)> _subscriber) | Link | |
connections | Entity | protected |
CYLINDER_SHAPE enum value | Base | |
DetachAllStaticModels() | Link | |
DetachStaticModel(const std::string &_modelName) | Link | |
dirtyPose | Entity | protected |
DirtyPose() const | Entity | |
Entity(BasePtr _parent) | Entity | explicit |
ENTITY enum value | Base | |
EntityType enum name | Base | |
FillMsg(msgs::Link &_msg) | Link | |
FindAllConnectedLinksHelper(const LinkPtr &_originalParentLink, Link_V &_connectedLinks, bool _fistLink=false) | Link | |
Fini() | Link | virtual |
FIXED_JOINT enum value | Base | |
GEARBOX_JOINT enum value | Base | |
GetAngularDamping() const | Link | |
GetByName(const std::string &_name) | Base | |
GetChild(unsigned int _i) const | Base | |
GetChild(const std::string &_name) | Base | |
GetChildCollision(const std::string &_name) | Entity | |
GetChildCount() const | Base | |
GetChildJoints() const | Link | |
GetChildJointsLinks() const | Link | |
GetChildLink(const std::string &_name) | Entity | |
GetCollision(const std::string &_name) | Link | |
GetCollision(unsigned int _index) const | Link | |
GetCollisions() const | Link | |
GetEnabled() const =0 | Link | pure virtual |
GetGravityMode() const =0 | Link | pure virtual |
GetId() const | Base | |
GetInertial() const | Link | inline |
GetKinematic() const | Link | inlinevirtual |
GetLinearDamping() const | Link | |
GetModel() const | Link | |
GetName() const | Base | |
GetNearestEntityBelow(double &_distBelow, std::string &_entityName) | Entity | |
GetParent() const | Base | |
GetParentId() const | Base | |
GetParentJoints() const | Link | |
GetParentJointsLinks() const | Link | |
GetParentModel() | Entity | |
GetSaveable() const | Base | |
GetScopedName(bool _prependWorldName=false) const | Base | |
GetSDF() | Base | virtual |
GetSelfCollide() const | Link | |
GetSensorCount() const | Link | |
GetSensorName(unsigned int _index) const | Link | |
GetType() const | Base | |
GetVisualMessage(const std::string &_name) const | Link | |
GetWorld() const | Base | |
GetWorldEnergy() const | Link | |
GetWorldEnergyKinetic() const | Link | |
GetWorldEnergyPotential() const | Link | |
HasType(const EntityType &_t) const | Base | |
HEIGHTMAP_SHAPE enum value | Base | |
HINGE2_JOINT enum value | Base | |
HINGE_JOINT enum value | Base | |
inertial | Link | protected |
Init() | Link | virtual |
initialized | Link | protected |
InitialRelativePose() const | Entity | |
introspectionItems | Base | protected |
IsCanonicalLink() const | Entity | inline |
IsSelected() const | Base | |
IsStatic() const | Entity | |
JOINT enum value | Base | |
LIGHT enum value | Base | |
linearAccel | Link | protected |
Link(EntityPtr _parent) | Link | explicit |
LINK enum value | Base | |
Load(sdf::ElementPtr _sdf) | Link | virtual |
MAP_SHAPE enum value | Base | |
MESH_SHAPE enum value | Base | |
MODEL enum value | Base | |
MoveFrame(const ignition::math::Pose3d &_worldReferenceFrameSrc, const ignition::math::Pose3d &_worldReferenceFrameDst, const bool _preserveWorldVelocity=false) | Link | |
MULTIRAY_SHAPE enum value | Base | |
node | Entity | protected |
nodeIgn | Entity | protected |
OnPoseChange() | Link | virtual |
operator==(const Base &_ent) const | Base | |
parent | Base | protected |
parentEntity | Entity | protected |
PlaceOnEntity(const std::string &_entityName) | Entity | |
PlaceOnNearestEntityBelow() | Entity | |
PLANE_SHAPE enum value | Base | |
POLYLINE_SHAPE enum value | Base | |
prevAnimationTime | Entity | protected |
Print(const std::string &_prefix) | Base | |
ProcessMsg(const msgs::Link &_msg) | Link | |
RAY_SHAPE enum value | Base | |
RegisterIntrospectionItems() | Link | protectedvirtual |
RelativeAngularAccel() const | Link | virtual |
RelativeAngularVel() const | Link | virtual |
RelativeForce() const | Link | |
RelativeLinearAccel() const | Link | virtual |
RelativeLinearVel() const | Link | virtual |
RelativePose() const | Entity | |
RelativeTorque() const | Link | |
RelativeWindLinearVel() const | Link | |
RemoveChild(EntityPtr _child) | Link | virtual |
gazebo::physics::Entity::RemoveChild(unsigned int _id) | Base | virtual |
gazebo::physics::Entity::RemoveChild(const std::string &_name) | Base | |
gazebo::physics::Entity::RemoveChild(physics::BasePtr _child) | Base | |
RemoveChildJoint(const std::string &_jointName) | Link | |
RemoveChildren() | Base | |
RemoveCollision(const std::string &_name) | Link | |
RemoveParentJoint(const std::string &_jointName) | Link | |
requestPub | Entity | protected |
requestPubIgn | Entity | protected |
Reset() | Link | virtual |
gazebo::physics::Base::Reset(Base::EntityType _resetType) | Base | virtual |
ResetPhysicsStates() | Link | |
scale | Entity | protected |
SCREW_JOINT enum value | Base | |
sdf | Base | protected |
SENSOR_COLLISION enum value | Base | |
SetAngularAccel(const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0) | Link | |
SetAngularDamping(double _damping)=0 | Link | pure virtual |
SetAngularVel(const ignition::math::Vector3d &_vel)=0 | Link | pure virtual |
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete) | Entity | |
SetAnimation(common::PoseAnimationPtr _anim) | Entity | |
SetAutoDisable(bool _disable)=0 | Link | pure virtual |
SetCanonicalLink(bool _value) | Entity | |
SetCollideMode(const std::string &_mode) | Link | |
SetEnabled(bool _enable) const =0 | Link | pure virtual |
SetForce(const ignition::math::Vector3d &_force)=0 | Link | pure virtual |
SetGravityMode(bool _mode)=0 | Link | pure virtual |
SetInertial(const InertialPtr &_inertial) | Link | |
SetInitialRelativePose(const ignition::math::Pose3d &_pose) | Entity | |
SetKinematic(const bool &_kinematic) | Link | virtual |
SetLaserRetro(float _retro) | Link | |
SetLinearAccel(const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0) | Link | |
SetLinearDamping(double _damping)=0 | Link | pure virtual |
SetLinearVel(const ignition::math::Vector3d &_vel)=0 | Link | pure virtual |
SetLinkStatic(bool _static)=0 | Link | pure virtual |
SetName(const std::string &_name) | Entity | virtual |
SetParent(BasePtr _parent) | Base | |
SetPublishData(bool _enable) | Link | |
SetRelativePose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity | |
SetSaveable(bool _v) | Base | |
SetScale(const ignition::math::Vector3d &_scale) | Link | |
SetSelected(bool _set) | Link | virtual |
SetSelfCollide(bool _collide)=0 | Link | pure virtual |
SetState(const LinkState &_state) | Link | |
SetStatic(const bool &_static) | Link | virtual |
SetTorque(const ignition::math::Vector3d &_torque)=0 | Link | pure virtual |
SetVisualPose(const uint32_t _id, const ignition::math::Pose3d &_pose) | Link | |
SetWindEnabled(const bool _enable) | Link | |
SetWindMode(const bool _mode) | Link | virtual |
SetWorld(const WorldPtr &_newWorld) | Base | |
SetWorldPose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity | |
SetWorldTwist(const ignition::math::Vector3d &_linear, const ignition::math::Vector3d &_angular, const bool _updateChildren=true) | Entity | |
SHAPE enum value | Base | |
SLIDER_JOINT enum value | Base | |
SPHERE_SHAPE enum value | Base | |
StopAnimation() | Entity | virtual |
TypeStr() const | Base | |
UNIVERSAL_JOINT enum value | Base | |
UnregisterIntrospectionItems() | Base | protectedvirtual |
Update(const common::UpdateInfo &_info) | Link | |
gazebo::physics::Entity::Update() | Base | inlinevirtual |
UpdateMass() | Link | inlinevirtual |
UpdateParameters(sdf::ElementPtr _sdf) | Link | virtual |
UpdateSurface() | Link | inlinevirtual |
UpdateWind(const common::UpdateInfo &_info) | Link | |
URI() const | Base | |
visPub | Entity | protected |
visPubIgn | Entity | protected |
VISUAL enum value | Base | |
VisualId(const std::string &_visName, uint32_t &_visualId) const | Link | |
visualMsg | Entity | protected |
VisualPose(const uint32_t _id, ignition::math::Pose3d &_pose) const | Link | |
visuals | Link | protected |
Visuals_M typedef | Link | protected |
WindMode() const | Link | virtual |
world | Base | protected |
WorldAngularAccel() const | Link | virtual |
WorldAngularMomentum() const | Link | |
WorldAngularVel() const | Entity | virtual |
WorldCoGLinearVel() const =0 | Link | pure virtual |
WorldCoGPose() const | Link | |
WorldForce() const =0 | Link | pure virtual |
WorldInertialPose() const | Link | |
WorldInertiaMatrix() const | Link | |
WorldLinearAccel() const | Link | virtual |
WorldLinearVel() const | Link | virtual |
WorldLinearVel(const ignition::math::Vector3d &_offset) const =0 | Link | pure virtual |
WorldLinearVel(const ignition::math::Vector3d &_offset, const ignition::math::Quaterniond &_q) const =0 | Link | pure virtual |
WorldPose() const | Entity | inlinevirtual |
worldPose | Entity | mutableprotected |
WorldTorque() const =0 | Link | pure virtual |
WorldWindLinearVel() const | Link | |
~Base() | Base | virtual |
~Entity() | Entity | virtual |
~Link() | Link | virtual |