Link Member List

This is the complete list of members for Link, including all inherited members.

ACTOR enum valueBase
AddChild(BasePtr _child)Base
AddChildJoint(JointPtr _joint)Link
AddForce(const ignition::math::Vector3d &_force)=0Linkpure virtual
AddForceAtRelativePosition(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_relPos)=0Linkpure virtual
AddForceAtWorldPosition(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_pos)=0Linkpure virtual
AddLinkForce(const ignition::math::Vector3d &_force, const ignition::math::Vector3d &_offset=ignition::math::Vector3d::Zero)=0Linkpure virtual
AddParentJoint(JointPtr _joint)Link
AddRelativeForce(const ignition::math::Vector3d &_force)=0Linkpure virtual
AddRelativeTorque(const ignition::math::Vector3d &_torque)=0Linkpure virtual
AddTorque(const ignition::math::Vector3d &_torque)=0Linkpure virtual
AddType(EntityType _type)Base
angularAccelLinkprotected
animationEntityprotected
animationConnectionEntityprotected
animationStartPoseEntityprotected
attachedModelsOffsetLinkprotected
AttachStaticModel(ModelPtr &_model, const ignition::math::Pose3d &_offset)Link
BALL_JOINT enum valueBase
BASE enum valueBase
Base(BasePtr _parent)Baseexplicit
Battery(const std::string &_name) const Link
Battery(const size_t _index) const Link
BatteryCount() const Link
BoundingBox() const Linkvirtual
BOX_SHAPE enum valueBase
childrenBaseprotected
COLLISION enum valueBase
CollisionBoundingBox() const Entity
ComputeScopedName()Baseprotected
ConnectEnabled(std::function< void(bool)> _subscriber)Link
connectionsEntityprotected
CYLINDER_SHAPE enum valueBase
DetachAllStaticModels()Link
DetachStaticModel(const std::string &_modelName)Link
dirtyPoseEntityprotected
DirtyPose() const Entity
Entity(BasePtr _parent)Entityexplicit
ENTITY enum valueBase
EntityType enum nameBase
FillMsg(msgs::Link &_msg)Link
FindAllConnectedLinksHelper(const LinkPtr &_originalParentLink, Link_V &_connectedLinks, bool _fistLink=false)Link
Fini()Linkvirtual
FIXED_JOINT enum valueBase
GEARBOX_JOINT enum valueBase
GetAngularDamping() const Link
GetByName(const std::string &_name)Base
GetChild(unsigned int _i) const Base
GetChild(const std::string &_name)Base
GetChildCollision(const std::string &_name)Entity
GetChildCount() const Base
GetChildJoints() const Link
GetChildJointsLinks() const Link
GetChildLink(const std::string &_name)Entity
GetCollision(const std::string &_name)Link
GetCollision(unsigned int _index) const Link
GetCollisions() const Link
GetEnabled() const =0Linkpure virtual
GetGravityMode() const =0Linkpure virtual
GetId() const Base
GetInertial() const Linkinline
GetKinematic() const Linkinlinevirtual
GetLinearDamping() const Link
GetModel() const Link
GetName() const Base
GetNearestEntityBelow(double &_distBelow, std::string &_entityName)Entity
GetParent() const Base
GetParentId() const Base
GetParentJoints() const Link
GetParentJointsLinks() const Link
GetParentModel()Entity
GetSaveable() const Base
GetScopedName(bool _prependWorldName=false) const Base
GetSDF()Basevirtual
GetSelfCollide() const Link
GetSensorCount() const Link
GetSensorName(unsigned int _index) const Link
GetType() const Base
GetVisualMessage(const std::string &_name) const Link
GetWorld() const Base
GetWorldEnergy() const Link
GetWorldEnergyKinetic() const Link
GetWorldEnergyPotential() const Link
HasType(const EntityType &_t) const Base
HEIGHTMAP_SHAPE enum valueBase
HINGE2_JOINT enum valueBase
HINGE_JOINT enum valueBase
inertialLinkprotected
Init()Linkvirtual
initializedLinkprotected
InitialRelativePose() const Entity
introspectionItemsBaseprotected
IsCanonicalLink() const Entityinline
IsSelected() const Base
IsStatic() const Entity
JOINT enum valueBase
LIGHT enum valueBase
linearAccelLinkprotected
Link(EntityPtr _parent)Linkexplicit
LINK enum valueBase
Load(sdf::ElementPtr _sdf)Linkvirtual
MAP_SHAPE enum valueBase
MESH_SHAPE enum valueBase
MODEL enum valueBase
MoveFrame(const ignition::math::Pose3d &_worldReferenceFrameSrc, const ignition::math::Pose3d &_worldReferenceFrameDst, const bool _preserveWorldVelocity=false)Link
MULTIRAY_SHAPE enum valueBase
nodeEntityprotected
nodeIgnEntityprotected
OnPoseChange()Linkvirtual
operator==(const Base &_ent) const Base
parentBaseprotected
parentEntityEntityprotected
PlaceOnEntity(const std::string &_entityName)Entity
PlaceOnNearestEntityBelow()Entity
PLANE_SHAPE enum valueBase
POLYLINE_SHAPE enum valueBase
prevAnimationTimeEntityprotected
Print(const std::string &_prefix)Base
ProcessMsg(const msgs::Link &_msg)Link
RAY_SHAPE enum valueBase
RegisterIntrospectionItems()Linkprotectedvirtual
RelativeAngularAccel() const Linkvirtual
RelativeAngularVel() const Linkvirtual
RelativeForce() const Link
RelativeLinearAccel() const Linkvirtual
RelativeLinearVel() const Linkvirtual
RelativePose() const Entity
RelativeTorque() const Link
RelativeWindLinearVel() const Link
RemoveChild(EntityPtr _child)Linkvirtual
gazebo::physics::Entity::RemoveChild(unsigned int _id)Basevirtual
gazebo::physics::Entity::RemoveChild(const std::string &_name)Base
gazebo::physics::Entity::RemoveChild(physics::BasePtr _child)Base
RemoveChildJoint(const std::string &_jointName)Link
RemoveChildren()Base
RemoveCollision(const std::string &_name)Link
RemoveParentJoint(const std::string &_jointName)Link
requestPubEntityprotected
requestPubIgnEntityprotected
Reset()Linkvirtual
gazebo::physics::Base::Reset(Base::EntityType _resetType)Basevirtual
ResetPhysicsStates()Link
scaleEntityprotected
SCREW_JOINT enum valueBase
sdfBaseprotected
SENSOR_COLLISION enum valueBase
SetAngularAccel(const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0)Link
SetAngularDamping(double _damping)=0Linkpure virtual
SetAngularVel(const ignition::math::Vector3d &_vel)=0Linkpure virtual
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete)Entity
SetAnimation(common::PoseAnimationPtr _anim)Entity
SetAutoDisable(bool _disable)=0Linkpure virtual
SetCanonicalLink(bool _value)Entity
SetCollideMode(const std::string &_mode)Link
SetEnabled(bool _enable) const =0Linkpure virtual
SetForce(const ignition::math::Vector3d &_force)=0Linkpure virtual
SetGravityMode(bool _mode)=0Linkpure virtual
SetInertial(const InertialPtr &_inertial)Link
SetInitialRelativePose(const ignition::math::Pose3d &_pose)Entity
SetKinematic(const bool &_kinematic)Linkvirtual
SetLaserRetro(float _retro)Link
SetLinearAccel(const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0)Link
SetLinearDamping(double _damping)=0Linkpure virtual
SetLinearVel(const ignition::math::Vector3d &_vel)=0Linkpure virtual
SetLinkStatic(bool _static)=0Linkpure virtual
SetName(const std::string &_name)Entityvirtual
SetParent(BasePtr _parent)Base
SetPublishData(bool _enable)Link
SetRelativePose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true)Entity
SetSaveable(bool _v)Base
SetScale(const ignition::math::Vector3d &_scale)Link
SetSelected(bool _set)Linkvirtual
SetSelfCollide(bool _collide)=0Linkpure virtual
SetState(const LinkState &_state)Link
SetStatic(const bool &_static)Linkvirtual
SetTorque(const ignition::math::Vector3d &_torque)=0Linkpure virtual
SetVisualPose(const uint32_t _id, const ignition::math::Pose3d &_pose)Link
SetWindEnabled(const bool _enable)Link
SetWindMode(const bool _mode)Linkvirtual
SetWorld(const WorldPtr &_newWorld)Base
SetWorldPose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true)Entity
SetWorldTwist(const ignition::math::Vector3d &_linear, const ignition::math::Vector3d &_angular, const bool _updateChildren=true)Entity
SHAPE enum valueBase
SLIDER_JOINT enum valueBase
SPHERE_SHAPE enum valueBase
StopAnimation()Entityvirtual
TypeStr() const Base
UNIVERSAL_JOINT enum valueBase
UnregisterIntrospectionItems()Baseprotectedvirtual
Update(const common::UpdateInfo &_info)Link
gazebo::physics::Entity::Update()Baseinlinevirtual
UpdateMass()Linkinlinevirtual
UpdateParameters(sdf::ElementPtr _sdf)Linkvirtual
UpdateSurface()Linkinlinevirtual
UpdateWind(const common::UpdateInfo &_info)Link
URI() const Base
visPubEntityprotected
visPubIgnEntityprotected
VISUAL enum valueBase
VisualId(const std::string &_visName, uint32_t &_visualId) const Link
visualMsgEntityprotected
VisualPose(const uint32_t _id, ignition::math::Pose3d &_pose) const Link
visualsLinkprotected
Visuals_M typedefLinkprotected
WindMode() const Linkvirtual
worldBaseprotected
WorldAngularAccel() const Linkvirtual
WorldAngularMomentum() const Link
WorldAngularVel() const Entityvirtual
WorldCoGLinearVel() const =0Linkpure virtual
WorldCoGPose() const Link
WorldForce() const =0Linkpure virtual
WorldInertialPose() const Link
WorldInertiaMatrix() const Link
WorldLinearAccel() const Linkvirtual
WorldLinearVel() const Linkvirtual
WorldLinearVel(const ignition::math::Vector3d &_offset) const =0Linkpure virtual
WorldLinearVel(const ignition::math::Vector3d &_offset, const ignition::math::Quaterniond &_q) const =0Linkpure virtual
WorldPose() const Entityinlinevirtual
worldPoseEntitymutableprotected
WorldTorque() const =0Linkpure virtual
WorldWindLinearVel() const Link
~Base()Basevirtual
~Entity()Entityvirtual
~Link()Linkvirtual