gui/Conversions.hh
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1 /*
2  * Copyright (C) 2015 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef GAZEBO_GUI_CONVERSIONS_HH_
18 #define GAZEBO_GUI_CONVERSIONS_HH_
19 
20 #include <ignition/math/Color.hh>
21 #include <ignition/math/Vector2.hh>
22 #include <ignition/math/Vector3.hh>
23 
24 #include "gazebo/gui/qt.h"
25 
26 #include "gazebo/util/system.hh"
27 
28 namespace gazebo
29 {
30  namespace common
31  {
32  class Color;
33  }
34 
35  namespace gui
36  {
39 
43  class GZ_GUI_VISIBLE Conversions
44  {
49  public: static QColor Convert(const common::Color &_color)
50  GAZEBO_DEPRECATED(9.0);
51 
55  public: static QColor Convert(const ignition::math::Color &_color);
56 
60  public: static ignition::math::Color Convert(const QColor &_color);
61 
65  public: static QPointF Convert(const ignition::math::Vector2d &_pt);
66 
70  public: static ignition::math::Vector2d Convert(const QPointF &_pt);
71 
75  public: static QVector3D Convert(const ignition::math::Vector3d &_vec);
76 
80  public: static ignition::math::Vector3d Convert(const QVector3D &_vec);
81  };
83  }
84 }
85 #endif
GAZEBO_VISIBLE msgs::Vector3d Convert(const ignition::math::Vector3d &_v)
Convert a ignition::math::Vector3 to a msgs::Vector3d.
Defines a color.
Definition: Color.hh:36
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:328
Conversions Conversions.hh gui/Conversions.hh.
Definition: gui/Conversions.hh:43