#include <string>
#include "sdf/Element.hh"
#include "sdf/Types.hh"
#include "sdf/sdf_config.h"
#include "sdf/system_util.hh"
Go to the source code of this file.
Classes | |
class | sdf::v10::Pbr |
This class provides access to Physically-Based-Rendering (PBR) material workflows. More... | |
class | sdf::v10::PbrWorkflow |
This class contains Physically-Based-Rendering (PBR) workflow properties. More... | |
Namespaces | |
sdf | |
namespace for Simulation Description Format parser | |
sdf::v10 | |
Enumerations | |
enum | sdf::v10::NormalMapSpace : int { sdf::v10::NormalMapSpace::TANGENT = 0, sdf::v10::NormalMapSpace::OBJECT = 1 } |
Space the normal map is defined in. More... | |
enum | sdf::v10::PbrWorkflowType : int { sdf::v10::PbrWorkflowType::NONE = 0, sdf::v10::PbrWorkflowType::METAL = 1, sdf::v10::PbrWorkflowType::SPECULAR = 2 } |
Type of PBR workflow. More... | |