sdf::v10::Material Member List

This is the complete list of members for sdf::v10::Material, including all inherited members.

Ambient() constsdf::v10::Material
Diffuse() constsdf::v10::Material
DoubleSided() constsdf::v10::Material
Element() constsdf::v10::Material
Emissive() constsdf::v10::Material
FilePath() constsdf::v10::Material
Lighting() constsdf::v10::Material
Load(ElementPtr _sdf)sdf::v10::Material
Material()sdf::v10::Material
Material(const Material &_material)sdf::v10::Material
Material(Material &&_material) noexceptsdf::v10::Material
NormalMap() constsdf::v10::Material
operator=(const Material &_material)sdf::v10::Material
operator=(Material &&_material)sdf::v10::Material
PbrMaterial() constsdf::v10::Material
ScriptName() constsdf::v10::Material
ScriptUri() constsdf::v10::Material
SetAmbient(const ignition::math::Color &_color) constsdf::v10::Material
SetDiffuse(const ignition::math::Color &_color) constsdf::v10::Material
SetDoubleSided(bool _doubleSided)sdf::v10::Material
SetEmissive(const ignition::math::Color &_color) constsdf::v10::Material
SetFilePath(const std::string &_filePath)sdf::v10::Material
SetLighting(const bool _lighting)sdf::v10::Material
SetNormalMap(const std::string &_map)sdf::v10::Material
SetPbrMaterial(const Pbr &_pbr)sdf::v10::Material
SetScriptName(const std::string &_name)sdf::v10::Material
SetScriptUri(const std::string &_uri)sdf::v10::Material
SetShader(const ShaderType &_type)sdf::v10::Material
SetSpecular(const ignition::math::Color &_color) constsdf::v10::Material
Shader() constsdf::v10::Material
Specular() constsdf::v10::Material
~Material()sdf::v10::Material