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17 #ifndef SDF_SURFACE_HH_
18 #define SDF_SURFACE_HH_
20 #include <ignition/utils/ImplPtr.hh>
29 inline namespace SDF_VERSION_NAMESPACE {
52 public: uint16_t CollideBitmask()
const;
55 public:
void SetCollideBitmask(
const uint16_t _bitmask);
58 IGN_UTILS_IMPL_PTR(dataPtr)
77 public:
double Mu()
const;
81 public:
void SetMu(
double _mu);
85 public:
double Mu2()
const;
89 public:
void SetMu2(
double _mu2);
93 public:
const ignition::math::Vector3d &Fdir1()
const;
97 public:
void SetFdir1(
const ignition::math::Vector3d &_fdir);
101 public:
double Slip1()
const;
105 public:
void SetSlip1(
double _slip1);
109 public:
double Slip2()
const;
113 public:
void SetSlip2(
double _slip2);
122 IGN_UTILS_IMPL_PTR(dataPtr)
146 public:
void SetODE(
const sdf::ODE &_ode);
155 IGN_UTILS_IMPL_PTR(dataPtr)
204 IGN_UTILS_IMPL_PTR(dataPtr)
namespace for Simulation Description Format parser
Definition: Actor.hh:34
ODE information for a friction.
Definition: Surface.hh:62
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:106
Friction information for a surface.
Definition: Surface.hh:126
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
class IGNITION_SDFORMAT_VISIBLE Element
Definition: Element.hh:50
Surface information for a collision.
Definition: Surface.hh:159
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:54