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   22 #include <gz/math/Pose3.hh> 
   23 #include <gz/utils/ImplPtr.hh> 
   33   inline namespace SDF_VERSION_NAMESPACE {
 
   38   struct FrameAttachedToGraph;
 
   39   struct PoseRelativeToGraph;
 
   40   template <
typename T> 
class ScopedGraph;
 
  101     public: 
const std::string &Name() 
const;
 
  106     public: 
void SetName(
const std::string &_name);
 
  114     public: 
void SetType(
const JointType _jointType);
 
  118     public: 
const std::string &ParentName() 
const;
 
  122     public: 
void SetParentName(
const std::string &_name);
 
  126     public: 
const std::string &ChildName() 
const;
 
  130     public: 
void SetChildName(
const std::string &_name);
 
  135     public: 
GZ_DEPRECATED(13) 
const std::string &ParentLinkName() 
const;
 
  140     public: 
GZ_DEPRECATED(13) 
void SetParentLinkName(
const std::string &_name);
 
  145     public: 
GZ_DEPRECATED(13) 
const std::string &ChildLinkName() 
const;
 
  150     public: 
GZ_DEPRECATED(13) 
void SetChildLinkName(
const std::string &_name);
 
  156     public: 
Errors ResolveChildLink(std::string &_link) 
const;
 
  162     public: 
Errors ResolveParentLink(std::string &_link) 
const;
 
  172     public: 
const JointAxis *Axis(
const unsigned int _index = 0) 
const;
 
  180     public: 
void SetAxis(
const unsigned int _index, 
const JointAxis &_axis);
 
  187     public: 
const gz::math::Pose3d &RawPose() 
const;
 
  192     public: 
void SetRawPose(
const gz::math::Pose3d &_pose);
 
  198     public: 
const std::string &PoseRelativeTo() 
const;
 
  204     public: 
void SetPoseRelativeTo(
const std::string &_frame);
 
  208     public: 
double ThreadPitch() 
const;
 
  212     public: 
void SetThreadPitch(
double _threadPitch);
 
  227     public: uint64_t SensorCount() 
const;
 
  234     public: 
const Sensor *SensorByIndex(
const uint64_t _index) 
const;
 
  241     public: 
Sensor *SensorByIndex(uint64_t _index);
 
  246     public: 
bool SensorNameExists(
const std::string &_name) 
const;
 
  253     public: 
const Sensor *SensorByName(
const std::string &_name) 
const;
 
  260     public: 
Sensor *SensorByName(
const std::string &_name);
 
  273     public: 
bool AddSensor(
const Sensor &_sensor);
 
  276     public: 
void ClearSensors();
 
  282     private: 
void SetFrameAttachedToGraph(
 
  288     private: 
void SetPoseRelativeToGraph(
 
  295     GZ_UTILS_IMPL_PTR(dataPtr)
 
  
class GZ_SDFORMAT_VISIBLE GZ_DEPRECATED(13) Inertia
A class for inertial information about a link.
Definition: Types.hh:147
 
@ FIXED
A joint with zero degrees of freedom that rigidly connects two links.
 
Parameters related to the axis of rotation for rotational joints, and the axis of translation for pri...
Definition: JointAxis.hh:42
 
namespace for Simulation Description Format parser
Definition: Actor.hh:34
 
@ REVOLUTE2
Same as two revolute joints connected in series.
 
@ REVOLUTE
A hinge joint that rotates on a single axis with a fixed range of motion.
 
@ GEARBOX
Geared revolute joint.
 
@ CONTINUOUS
A hinge joint that rotates on a single axis with a continuous range of motion.
 
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
 
@ PRISMATIC
A sliding joint that slides along an axis with a limited range specified by upper and lower limits.
 
@ SCREW
A single degree of freedom joint with coupled sliding and rotational motion.
 
JointType
Definition: Joint.hh:46
 
@ INVALID
An invalid joint.
 
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:50
 
SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a Pose...
Definition: SemanticPose.hh:54
 
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
 
Definition: Collision.hh:39
 
@ BALL
A ball and socket joint.
 
@ UNIVERSAL
Similar to a ball joint, but constrains one degree of freedom.
 
Information about an SDF sensor.
Definition: Sensor.hh:136
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:54