17 #ifndef SDF_CYLINDER_HH_    18 #define SDF_CYLINDER_HH_    20 #include <ignition/math/Cylinder.hh>    23 #include <sdf/sdf_config.h>    28   inline namespace SDF_VERSION_NAMESPACE {
    32   class CylinderPrivate;
    72     public: 
double Radius() 
const;
    76     public: 
void SetRadius(
const double _radius);
    80     public: 
double Length() 
const;
    84     public: 
void SetLength(
const double _length);
    94     public: 
const ignition::math::Cylinderd &Shape() 
const;
    98     public: ignition::math::Cylinderd &Shape();
   101     private: CylinderPrivate *dataPtr;
 class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
 
Cylinder represents a cylinder shape, and is usually accessed through a Geometry. ...
Definition: Cylinder.hh:36
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
 
std::vector< Error > Errors
A vector of Error. 
Definition: Types.hh:89
 
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported. 
Definition: system_util.hh:48
 
namespace for Simulation Description Format parser 
Definition: Actor.hh:32