22 #include "sdf/sdf_config.h"    28   inline namespace SDF_VERSION_NAMESPACE {
    41     public: 
Gui(
const Gui &_gui);
    45     public: 
Gui(
Gui &&_gui) noexcept;
    50     public: 
Gui &operator=(
Gui &&_gui);
    55     public: 
Gui &operator=(
const Gui &_gui);
    70     public: 
bool Fullscreen() 
const;
    75     public: 
void SetFullscreen(
const bool _fullscreen) 
const;
    81     public: 
bool operator==(
const Gui &_gui) 
const;
    90     private: GuiPrivate *dataPtr = 
nullptr;
 class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
 
std::vector< Error > Errors
A vector of Error. 
Definition: Types.hh:89
 
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported. 
Definition: system_util.hh:48
 
namespace for Simulation Description Format parser 
Definition: Actor.hh:32