17 #ifndef SDF_HEIGHTMAP_HH_ 18 #define SDF_HEIGHTMAP_HH_ 21 #include <ignition/math/Vector3.hh> 24 #include <sdf/sdf_config.h> 29 inline namespace SDF_VERSION_NAMESPACE {
33 class HeightmapPrivate;
34 class HeightmapTexturePrivate;
35 class HeightmapBlendPrivate;
74 public:
double Size()
const;
78 public:
void SetSize(
double _uri);
82 public: std::string Diffuse()
const;
86 public:
void SetDiffuse(
const std::string &_diffuse);
90 public: std::string Normal()
const;
94 public:
void SetNormal(
const std::string &_normal);
102 private: HeightmapTexturePrivate *dataPtr;
142 public:
double MinHeight()
const;
146 public:
void SetMinHeight(
double _minHeight);
150 public:
double FadeDistance()
const;
154 public:
void SetFadeDistance(
double _fadeDistance);
162 private: HeightmapBlendPrivate *dataPtr;
203 public: std::string Uri()
const;
207 public:
void SetUri(
const std::string &_uri);
211 public:
const std::string &FilePath()
const;
215 public:
void SetFilePath(
const std::string &_filePath);
219 public: ignition::math::Vector3d Size()
const;
223 public:
void SetSize(
const ignition::math::Vector3d &_size);
227 public: ignition::math::Vector3d Position()
const;
231 public:
void SetPosition(
const ignition::math::Vector3d &_position);
235 public:
bool UseTerrainPaging()
const;
239 public:
void SetUseTerrainPaging(
bool _use);
243 public:
unsigned int Sampling()
const;
247 public:
void SetSampling(
unsigned int _sampling);
251 public: uint64_t TextureCount()
const;
267 public: uint64_t BlendCount()
const;
275 public:
const HeightmapBlend *BlendByIndex(uint64_t _index)
const;
287 private: HeightmapPrivate *dataPtr;
Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry...
Definition: Heightmap.hh:167
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
Blend information to be used between textures on heightmaps.
Definition: Heightmap.hh:106
Texture to be used on heightmaps.
Definition: Heightmap.hh:38
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:89
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:48
namespace for Simulation Description Format parser
Definition: Actor.hh:32