Scene.hh
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1 /*
2  * Copyright 2019 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 #ifndef SDF_SCENE_HH_
18 #define SDF_SCENE_HH_
19 
20 #include <ignition/math/Color.hh>
21 
22 #include "sdf/Element.hh"
23 #include "sdf/Sky.hh"
24 #include "sdf/Types.hh"
25 #include "sdf/sdf_config.h"
26 #include "sdf/system_util.hh"
27 
28 namespace sdf
29 {
30  // Inline bracket to help doxygen filtering.
31  inline namespace SDF_VERSION_NAMESPACE {
32  //
33 
34  // Forward declarations.
35  class ScenePrivate;
36 
38  {
40  public: Scene();
41 
44  public: Scene(const Scene &_scene);
45 
48  public: Scene(Scene &&_scene) noexcept;
49 
51  public: ~Scene();
52 
56  public: Scene &operator=(const Scene &_scene);
57 
61  public: Scene &operator=(Scene &&_scene);
62 
69  public: Errors Load(ElementPtr _sdf);
70 
73  public: ignition::math::Color Ambient() const;
74 
77  public: void SetAmbient(const ignition::math::Color &_ambient);
78 
81  public: ignition::math::Color Background() const;
82 
85  public: void SetBackground(const ignition::math::Color &_background);
86 
89  public: bool Grid() const;
90 
93  public: void SetGrid(const bool _enabled);
94 
97  public: bool OriginVisual() const;
98 
101  public: void SetOriginVisual(const bool _enabled);
102 
105  public: bool Shadows() const;
106 
109  public: void SetShadows(const bool _shadows);
110 
113  public: void SetSky(const Sky &_sky);
114 
117  public: const sdf::Sky *Sky() const;
118 
123  public: sdf::ElementPtr Element() const;
124 
126  private: ScenePrivate *dataPtr = nullptr;
127  };
128  }
129 }
130 #endif
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:89
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:48
Definition: Sky.hh:37
Definition: Scene.hh:37
namespace for Simulation Description Format parser
Definition: Actor.hh:32