17 #ifndef SDF_SPHERE_HH_    18 #define SDF_SPHERE_HH_    20 #include <ignition/math/Sphere.hh>    24 #include <sdf/sdf_config.h>    29   inline namespace SDF_VERSION_NAMESPACE {
    73     public: 
double Radius() 
const;
    77     public: 
void SetRadius(
const double _radius);
    81     public: 
const ignition::math::Sphered &Shape() 
const;
    85     public: ignition::math::Sphered &Shape();
    94     private: SpherePrivate *dataPtr;
 Sphere represents a sphere shape, and is usually accessed through a Geometry. 
Definition: Sphere.hh:37
 
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
 
std::vector< Error > Errors
A vector of Error. 
Definition: Types.hh:89
 
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported. 
Definition: system_util.hh:48
 
namespace for Simulation Description Format parser 
Definition: Actor.hh:32