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   17 #ifndef SDF_SPHERE_HH_ 
   18 #define SDF_SPHERE_HH_ 
   20 #include <ignition/math/Sphere.hh> 
   24 #include <sdf/sdf_config.h> 
   29   inline namespace SDF_VERSION_NAMESPACE {
 
   73     public: 
double Radius() 
const;
 
   77     public: 
void SetRadius(
const double _radius);
 
   81     public: 
const ignition::math::Sphered &Shape() 
const;
 
   85     public: ignition::math::Sphered &Shape();
 
   94     private: SpherePrivate *dataPtr;
 
  
namespace for Simulation Description Format parser
Definition: Actor.hh:32
 
Sphere represents a sphere shape, and is usually accessed through a Geometry.
Definition: Sphere.hh:37
 
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:89
 
#define SDFORMAT_VISIBLE
Definition: system_util.hh:48
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
 
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49