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   17 #ifndef SDF_VISUAL_HH_ 
   18 #define SDF_VISUAL_HH_ 
   22 #include <ignition/math/Pose3.hh> 
   31 #include "sdf/sdf_config.h" 
   37   inline namespace SDF_VERSION_NAMESPACE {
 
   43   struct PoseRelativeToGraph;
 
   82     public: std::string Name() 
const;
 
   87     public: 
void SetName(
const std::string &_name) 
const;
 
   91     public: 
bool CastShadows() 
const;
 
   95     public: 
void SetCastShadows(
bool _castShadows);
 
   99     public: 
float Transparency() 
const;
 
  103     public: 
void SetTransparency(
float _transparency);
 
  107     public: 
const Geometry *Geom() 
const;
 
  111     public: 
void SetGeom(
const Geometry &_geom);
 
  118     public: 
const ignition::math::Pose3d &Pose() 
const 
  125     public: 
void SetPose(
const ignition::math::Pose3d &_pose)
 
  132     public: 
const ignition::math::Pose3d &RawPose() 
const;
 
  137     public: 
void SetRawPose(
const ignition::math::Pose3d &_pose);
 
  143     public: 
const std::string &PoseRelativeTo() 
const;
 
  149     public: 
void SetPoseRelativeTo(
const std::string &_frame);
 
  156     public: 
const std::string &PoseFrame() 
const 
  164     public: 
void SetPoseFrame(
const std::string &_frame)
 
  190     public: uint32_t VisibilityFlags() 
const;
 
  194     public: 
void SetVisibilityFlags(uint32_t _flags);
 
  200     public: 
void SetHasLaserRetro(
bool _laserRetro);
 
  204     public: 
bool HasLaserRetro() 
const;
 
  208     public: 
double LaserRetro() 
const;
 
  212     public: 
void SetLaserRetro(
double _laserRetro);
 
  218     private: 
void SetXmlParentName(
const std::string &_xmlParentName);
 
  224     private: 
void SetPoseRelativeToGraph(
 
  225         std::weak_ptr<const PoseRelativeToGraph> _graph);
 
  233     private: VisualPrivate *dataPtr = 
nullptr;
 
  
Geometry provides access to a shape, such as a Box.
Definition: Geometry.hh:79
 
namespace for Simulation Description Format parser
Definition: Actor.hh:32
 
This class contains visual material properties.
Definition: Material.hh:45
 
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:89
 
#define SDFORMAT_VISIBLE
Definition: system_util.hh:48
 
class SDFORMAT_VISIBLE SDF_DEPRECATED(9.2) URDF2SDF
URDF to SDF converter.
Definition: parser_urdf.hh:40
 
SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a Pose...
Definition: SemanticPose.hh:53
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
 
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49