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DARTRayShape.hh
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1 /*
2  * Copyright 2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
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13  * See the License for the specific language governing permissions and
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16 */
17 
18 #ifndef _GAZEBO_DARTRAYSHAPE_HH_
19 #define _GAZEBO_DARTRAYSHAPE_HH_
20 
21 #include <string>
22 
24 #include "gazebo/physics/Shape.hh"
26 #include "gazebo/util/system.hh"
27 
28 namespace gazebo
29 {
30  namespace physics
31  {
35 
38  {
41  public: explicit DARTRayShape(PhysicsEnginePtr _physicsEngine);
42 
45  public: explicit DARTRayShape(CollisionPtr _collision);
46 
48  public: virtual ~DARTRayShape();
49 
51  public: virtual void Update();
52 
56  public: virtual void GetIntersection(double &_dist, std::string &_entity);
57 
62  public: virtual void SetPoints(const math::Vector3 &_posStart,
63  const math::Vector3 &_posEnd);
64 
66  private: DARTPhysicsPtr physicsEngine;
67  };
68  }
69 }
70 #endif
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
boost::shared_ptr< DARTPhysics > DARTPhysicsPtr
Definition: DARTTypes.hh:39
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:94
boost::shared_ptr< PhysicsEngine > PhysicsEnginePtr
Definition: PhysicsTypes.hh:106
DART wrapper forward declarations and typedefs.
Ray collision.
Definition: DARTRayShape.hh:37
Base class for Ray collision geometry.
Definition: RayShape.hh:40
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48