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FPSViewController.hh
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1 /*
2  * Copyright (C) 2012-2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _FPSVIEWCONTROLLER_HH_
18 #define _FPSVIEWCONTROLLER_HH_
19 
20 #include <string>
21 
23 #include "gazebo/util/system.hh"
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
31 
35  {
38  public: FPSViewController(UserCameraPtr _camera);
39 
41  public: virtual ~FPSViewController();
42 
44  public: virtual void Init();
45 
47  public: virtual void Update();
48 
51  public: static std::string GetTypeString();
52 
53  // Documentation inherited from parent
54  public: virtual void HandleMouseEvent(const common::MouseEvent &_event);
55 
56  // Documentation inherited from parent
57  public: void HandleKeyReleaseEvent(const std::string &_key);
58 
59  // Documentation inherited from parent
60  public: void HandleKeyPressEvent(const std::string &_key);
61  };
63  }
64 }
65 #endif
First Person Shooter style view controller.
Definition: FPSViewController.hh:34
Generic description of a mouse event.
Definition: MouseEvent.hh:32
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< UserCamera > UserCameraPtr
Definition: RenderTypes.hh:84
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48
Base class for view controllers.
Definition: ViewController.hh:34