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NullSchemeHandler.hh
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1 /*
2  * Copyright (C) 2012-2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
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13  * See the License for the specific language governing permissions and
14  * limitations under the License.
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16 */
17 #ifndef _NULLSCHEMEHANDLER_HH_
18 #define _NULLSCHEMEHANDLER_HH_
19 
20 #include <OgreMaterialManager.h>
21 #include "gazebo/util/system.hh"
22 
23 namespace gazebo
24 {
25  namespace rendering
26  {
29  public Ogre::MaterialManager::Listener
30  {
32  public: virtual Ogre::Technique *handleSchemeNotFound(
33  uint16_t /*_schemeIndex*/,
34  const Ogre::String &_schemeName,
35  Ogre::Material *_originalMaterial,
36  uint16_t /*_lodIndex*/,
37  const Ogre::Renderable * /*_rend*/)
38  {
39  // Creating a technique so the handler only gets called
40  // once per material
41  Ogre::Technique *emptyTech = _originalMaterial->createTechnique();
42  emptyTech->removeAllPasses();
43  emptyTech->setSchemeName(_schemeName);
44  return emptyTech;
45  }
46  };
47  }
48 }
49 
50 #endif
virtual Ogre::Technique * handleSchemeNotFound(uint16_t, const Ogre::String &_schemeName, Ogre::Material *_originalMaterial, uint16_t, const Ogre::Renderable *)
Definition: NullSchemeHandler.hh:32
Class for skipping materials which do not have the scheme defined.
Definition: NullSchemeHandler.hh:28
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48