17 #ifndef GAZEBO_PHYSICS_PLANESHAPE_HH_
18 #define GAZEBO_PHYSICS_PLANESHAPE_HH_
20 #include <ignition/math/Vector2.hh>
47 public:
virtual void Init();
50 public:
virtual void CreatePlane();
54 public:
virtual void SetAltitude(
const ignition::math::Vector3d &_pos);
58 public:
void SetNormal(
const ignition::math::Vector3d &_norm);
62 public: ignition::math::Vector3d Normal()
const;
66 public:
void SetSize(
const ignition::math::Vector2d &_size);
70 public: ignition::math::Vector2d Size()
const;
74 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale);
78 public:
void FillMsg(msgs::Geometry &_msg);
83 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg);
86 public:
virtual double ComputeVolume()
const;
Base class for all shapes.
Definition: Shape.hh:45
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Collision for an infinite plane.
Definition: PlaneShape.hh:37
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:113