17 #ifndef _RENDER_EVENTS_HH_ 
   18 #define _RENDER_EVENTS_HH_ 
   39       public: 
template<
typename T>
 
   41               { 
return createScene.Connect(_subscriber); }
 
   46       public: 
template<
typename T>
 
   48               {
return removeScene.Connect(_subscriber);}
 
   53       public: 
template<
typename T>
 
   55               {
return toggleLayer.Connect(_subscriber);}
 
   60       public: 
template<
typename T>
 
   62               {
return newLayer.Connect(_subscriber);}
 
static event::EventT< void(const int32_t)> toggleLayer
The event used to turn on/off a layer. 
Definition: RenderEvents.hh:71
 
Base class for rendering events. 
Definition: RenderEvents.hh:34
 
static event::ConnectionPtr ConnectCreateScene(T _subscriber)
Connect to a scene created event. 
Definition: RenderEvents.hh:40
 
static event::EventT< void(const std::string &)> removeScene
The event used to trigger a remove scene event. 
Definition: RenderEvents.hh:68
 
static event::ConnectionPtr ConnectToggleLayer(T _subscriber)
Connect to a layer toggle event. 
Definition: RenderEvents.hh:54
 
static event::EventT< void(const std::string &)> createScene
The event used to trigger a create scene event. 
Definition: RenderEvents.hh:65
 
boost::shared_ptr< Connection > ConnectionPtr
Definition: CommonTypes.hh:134
 
static event::ConnectionPtr ConnectNewLayer(T _subscriber)
Connect to a new layer event. 
Definition: RenderEvents.hh:61
 
static event::EventT< void(const int32_t)> newLayer
The event used to indicate that a new layer is present. 
Definition: RenderEvents.hh:74
 
static event::ConnectionPtr ConnectRemoveScene(T _subscriber)
Connect to a scene removed event. 
Definition: RenderEvents.hh:47