Model Member List

This is the complete list of members for Model, including all inherited members.

ACTOR enum valueBase
AddChild(BasePtr _child)Base
AddType(EntityType _type)Base
animationEntityprotected
animationConnectionEntityprotected
animationStartPoseEntityprotected
attachedModelsModelprotected
attachedModelsOffsetModelprotected
AttachStaticModel(ModelPtr &_model, ignition::math::Pose3d _offset)Model
BALL_JOINT enum valueBase
BASE enum valueBase
Base(BasePtr _parent)Baseexplicit
BoundingBox() const Modelvirtual
BOX_SHAPE enum valueBase
childrenBaseprotected
COLLISION enum valueBase
CollisionBoundingBox() const Entity
ComputeScopedName()Baseprotected
connectionsEntityprotected
CreateJoint(const std::string &_name, const std::string &_type, physics::LinkPtr _parent, physics::LinkPtr _child)Model
CreateJoint(sdf::ElementPtr _sdf)Model
CreateLink(const std::string &_name)Model
CYLINDER_SHAPE enum valueBase
DetachStaticModel(const std::string &_model)Model
DirtyPose() const Entity
dirtyPoseEntityprotected
ENTITY enum valueBase
Entity(BasePtr _parent)Entityexplicit
EntityType enum nameBase
FillMsg(msgs::Model &_msg)Modelvirtual
Fini()Modelvirtual
FIXED_JOINT enum valueBase
GEARBOX_JOINT enum valueBase
GetAutoDisable() const Model
GetByName(const std::string &_name)Base
GetChild(unsigned int _i) const Base
GetChild(const std::string &_name)Base
GetChildCollision(const std::string &_name)Entity
GetChildCount() const Base
GetChildLink(const std::string &_name)Entity
GetGripper(size_t _index) const Model
GetGripperCount() const Model
GetId() const Base
GetJoint(const std::string &name)Model
GetJointController()Model
GetJointCount() const Model
GetJoints() const Model
GetLink(const std::string &_name="canonical") const Model
GetLinks() const Model
GetName() const Base
GetNearestEntityBelow(double &_distBelow, std::string &_entityName)Entity
GetParent() const Base
GetParentId() const Base
GetParentModel()Entity
GetPluginCount() const Model
GetSaveable() const Base
GetScopedName(bool _prependWorldName=false) const Base
GetSDF()Modelvirtual
GetSelfCollide() const Modelvirtual
GetSensorCount() const Model
GetType() const Base
GetWorld() const Base
GetWorldEnergy() const Model
GetWorldEnergyKinetic() const Model
GetWorldEnergyPotential() const Model
HasType(const EntityType &_t) const Base
HEIGHTMAP_SHAPE enum valueBase
HINGE2_JOINT enum valueBase
HINGE_JOINT enum valueBase
Init()Modelvirtual
InitialRelativePose() const Entity
introspectionItemsBaseprotected
IsCanonicalLink() const Entityinline
IsSelected() const Base
IsStatic() const Entity
JOINT enum valueBase
jointPubModelprotected
LIGHT enum valueBase
LINK enum valueBase
Load(sdf::ElementPtr _sdf)Modelvirtual
LoadJoints()Model
LoadPlugins()Model
MAP_SHAPE enum valueBase
MESH_SHAPE enum valueBase
MODEL enum valueBase
Model(BasePtr _parent)Modelexplicit
MULTIRAY_SHAPE enum valueBase
NestedModel(const std::string &_name) const Model
NestedModels() const Model
nodeEntityprotected
nodeIgnEntityprotected
OnPoseChange()Modelprotectedvirtual
operator==(const Base &_ent) const Base
parentBaseprotected
parentEntityEntityprotected
PlaceOnEntity(const std::string &_entityName)Entity
PlaceOnNearestEntityBelow()Entity
PLANE_SHAPE enum valueBase
PluginInfo(const common::URI &_pluginUri, ignition::msgs::Plugin_V &_plugins, bool &_success)Model
POLYLINE_SHAPE enum valueBase
prevAnimationTimeEntityprotected
Print(const std::string &_prefix)Base
ProcessMsg(const msgs::Model &_msg)Model
RAY_SHAPE enum valueBase
RegisterIntrospectionItems()Modelprotectedvirtual
RelativeAngularAccel() const Modelvirtual
RelativeAngularVel() const Modelvirtual
RelativeLinearAccel() const Modelvirtual
RelativeLinearVel() const Modelvirtual
RelativePose() const Entity
RemoveChild(EntityPtr _child)Modelvirtual
gazebo::physics::Entity::RemoveChild(unsigned int _id)Basevirtual
gazebo::physics::Entity::RemoveChild(const std::string &_name)Base
gazebo::physics::Entity::RemoveChild(physics::BasePtr _child)Base
RemoveChildren()Base
RemoveJoint(const std::string &_name)Model
requestPubEntityprotected
requestPubIgnEntityprotected
Reset()Modelvirtual
gazebo::physics::Base::Reset(Base::EntityType _resetType)Basevirtual
ResetPhysicsStates()Model
scaleEntityprotected
Scale() const Model
SCREW_JOINT enum valueBase
sdfBaseprotected
SENSOR_COLLISION enum valueBase
SensorScopedName(const std::string &_name) const Model
SetAngularAccel(const ignition::math::Vector3d &_vel) GAZEBO_DEPRECATED(9.0)Model
SetAngularVel(const ignition::math::Vector3d &_vel)Model
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete)Entity
SetAnimation(common::PoseAnimationPtr _anim)Entity
SetAutoDisable(bool _disable)Model
SetCanonicalLink(bool _value)Entity
SetCollideMode(const std::string &_mode)Model
SetEnabled(bool _enabled)Model
SetGravityMode(const bool &_value)Model
SetInitialRelativePose(const ignition::math::Pose3d &_pose)Entity
SetJointAnimation(const std::map< std::string, common::NumericAnimationPtr > &_anims, boost::function< void()> _onComplete=NULL)Model
SetJointPosition(const std::string &_jointName, double _position, int _index=0)Model
SetJointPositions(const std::map< std::string, double > &_jointPositions)Model
SetLaserRetro(const float _retro)Model
SetLinearAccel(const ignition::math::Vector3d &_vel) GAZEBO_DEPRECATED(9.0)Model
SetLinearVel(const ignition::math::Vector3d &_vel)Model
SetLinkWorldPose(const ignition::math::Pose3d &_pose, std::string _linkName)Model
SetLinkWorldPose(const ignition::math::Pose3d &_pose, const LinkPtr &_link)Model
SetName(const std::string &_name)Entityvirtual
SetParent(BasePtr _parent)Base
SetRelativePose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true)Entity
SetSaveable(bool _v)Base
SetScale(const ignition::math::Vector3d &_scale, const bool _publish=false)Model
SetSelected(bool _show)Basevirtual
SetSelfCollide(bool _self_collide)Modelvirtual
SetState(const ModelState &_state)Model
SetStatic(const bool &_static)Entity
SetWindMode(const bool _mode)Modelvirtual
SetWorld(const WorldPtr &_newWorld)Base
SetWorldPose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true)Entity
SetWorldTwist(const ignition::math::Vector3d &_linear, const ignition::math::Vector3d &_angular, const bool _updateChildren=true)Entity
SHAPE enum valueBase
shared_from_this()Model
SLIDER_JOINT enum valueBase
SPHERE_SHAPE enum valueBase
StopAnimation()Modelvirtual
TypeStr() const Base
UNIVERSAL_JOINT enum valueBase
UnregisterIntrospectionItems()Baseprotectedvirtual
UnscaledSDF()Modelvirtual
Update()Modelvirtual
UpdateParameters(sdf::ElementPtr _sdf)Modelvirtual
URI() const Base
visPubEntityprotected
visPubIgnEntityprotected
VISUAL enum valueBase
visualMsgEntityprotected
WindMode() const Modelvirtual
worldBaseprotected
WorldAngularAccel() const Modelvirtual
WorldAngularVel() const Modelvirtual
WorldLinearAccel() const Modelvirtual
WorldLinearVel() const Modelvirtual
worldPoseEntitymutableprotected
WorldPose() const Entityinlinevirtual
~Base()Basevirtual
~Entity()Entityvirtual
~Model()Modelvirtual