This is the complete list of members for Light, including all inherited members.
CastShadows() const | Light | |
Clone(const std::string &_name, ScenePtr _scene) | Light | |
DiffuseColor() const | Light | |
Direction() const | Light | |
FillMsg(msgs::Light &_msg) const | Light | |
Light(ScenePtr _scene) | Light | explicit |
LightType() const | Light | |
Load(sdf::ElementPtr _sdf) | Light | |
Load() | Light | |
LoadFromMsg(ConstLightPtr &_msg) | Light | |
LoadFromMsg(const msgs::Light &_msg) | Light | |
Name() const | Light | |
OnPoseChange() | Light | inlineprotectedvirtual |
Position() const | Light | |
Rotation() const | Light | |
SetAttenuation(double _constant, double _linear, double _quadratic) | Light | |
SetCastShadows(const bool _cast) | Light | |
SetDiffuseColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light | |
SetDiffuseColor(const ignition::math::Color &_color) | Light | |
SetDirection(const ignition::math::Vector3d &_dir) | Light | |
SetLightType(const std::string &_type) | Light | |
SetName(const std::string &_name) | Light | |
SetPosition(const ignition::math::Vector3d &_p) | Light | |
SetRange(const double _range) | Light | |
SetRotation(const ignition::math::Quaterniond &_q) | Light | |
SetSelected(const bool _s) | Light | virtual |
SetSpecularColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light | |
SetSpecularColor(const ignition::math::Color &_color) | Light | |
SetSpotFalloff(const double _value) | Light | |
SetSpotInnerAngle(const double _angle) | Light | |
SetSpotOuterAngle(const double _angle) | Light | |
ShowVisual(const bool _s) | Light | |
SpecularColor() const | Light | |
ToggleShowVisual() | Light | |
Type() const | Light | |
UpdateFromMsg(ConstLightPtr &_msg) | Light | |
Visible() const | Light | |
~Light() | Light | virtual |