17 #ifndef _RENDERING_MATERIAL_HH_
18 #define _RENDERING_MATERIAL_HH_
22 #include <ignition/math/Color.hh>
34 class GZ_RENDERING_VISIBLE Material
37 public:
static void CreateMaterials();
51 public:
static bool GetMaterialAsColor(
const std::string &_materialName,
52 common::Color &_ambient, common::Color &_diffuse,
53 common::Color &_specular, common::Color &_emissive)
63 public:
static bool MaterialAsColor(
const std::string &_materialName,
64 ignition::math::Color &_ambient, ignition::math::Color &_diffuse,
65 ignition::math::Color &_specular, ignition::math::Color &_emissive);
Encapsulates description of a material.
Definition: common/Material.hh:35
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:328