35 typedef std::map<unsigned int, SkeletonNode*>
NodeMap;
36 typedef std::map<unsigned int, SkeletonNode*>::iterator
NodeMapIter;
38 typedef std::map<double, std::vector<NodeTransform> >
RawNodeAnim;
41 typedef std::vector<std::vector<std::pair<std::string, double> > >
93 public:
void Scale(
double _scale);
163 protected: std::vector<SkeletonAnimation*>
anims;
187 public:
void SetName(std::string _name);
195 public:
void SetId(std::string _id);
199 public: std::string
GetId();
214 bool _updateChildren =
true);
221 bool _updateChildren =
true);
233 public:
void Reset(
bool _resetChildren);
318 protected: std::string
id;
378 public:
void SetSID(std::string _sid);
390 public: std::string
GetSID();
395 public:
void SetComponent(
unsigned int _idx,
double _value);
430 protected: std::string
sid;