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gazebo
physics
Entity
gazebo::physics::Entity Member List
This is the complete list of members for
gazebo::physics::Entity
, including all inherited members.
ACTOR
enum value
gazebo::physics::Base
AddChild
(BasePtr _child)
gazebo::physics::Base
AddType
(EntityType _type)
gazebo::physics::Base
animation
gazebo::physics::Entity
protected
animationConnection
gazebo::physics::Entity
protected
animationStartPose
gazebo::physics::Entity
protected
BALL_JOINT
enum value
gazebo::physics::Base
BASE
enum value
gazebo::physics::Base
Base
(BasePtr _parent)
gazebo::physics::Base
explicit
BOX_SHAPE
enum value
gazebo::physics::Base
children
gazebo::physics::Base
protected
childrenEnd
gazebo::physics::Base
protected
COLLISION
enum value
gazebo::physics::Base
connections
gazebo::physics::Entity
protected
CYLINDER_SHAPE
enum value
gazebo::physics::Base
dirtyPose
gazebo::physics::Entity
protected
ENTITY
enum value
gazebo::physics::Base
Entity
(BasePtr _parent)
gazebo::physics::Entity
explicit
EntityType
enum name
gazebo::physics::Base
Fini
()
gazebo::physics::Entity
virtual
GetBoundingBox
() const
gazebo::physics::Entity
virtual
GetById
(unsigned int _id) const
gazebo::physics::Base
GetByName
(const std::string &_name)
gazebo::physics::Base
GetChild
(unsigned int _i) const
gazebo::physics::Base
GetChild
(const std::string &_name)
gazebo::physics::Base
GetChildCollision
(const std::string &_name)
gazebo::physics::Entity
GetChildCount
() const
gazebo::physics::Base
GetChildLink
(const std::string &_name)
gazebo::physics::Entity
GetCollisionBoundingBox
() const
gazebo::physics::Entity
GetDirtyPose
() const
gazebo::physics::Entity
GetId
() const
gazebo::physics::Base
GetName
() const
gazebo::physics::Base
GetNearestEntityBelow
(double &_distBelow, std::string &_entityName)
gazebo::physics::Entity
GetParent
() const
gazebo::physics::Base
GetParentId
() const
gazebo::physics::Base
GetParentModel
()
gazebo::physics::Entity
GetRelativeAngularAccel
() const
gazebo::physics::Entity
inline
virtual
GetRelativeAngularVel
() const
gazebo::physics::Entity
inline
virtual
GetRelativeLinearAccel
() const
gazebo::physics::Entity
inline
virtual
GetRelativeLinearVel
() const
gazebo::physics::Entity
inline
virtual
GetRelativePose
() const
gazebo::physics::Entity
GetSaveable
() const
gazebo::physics::Base
GetScopedName
() const
gazebo::physics::Base
GetSDF
()
gazebo::physics::Base
virtual
GetType
() const
gazebo::physics::Base
GetWorld
() const
gazebo::physics::Base
GetWorldAngularAccel
() const
gazebo::physics::Entity
inline
virtual
GetWorldAngularVel
() const
gazebo::physics::Entity
inline
virtual
GetWorldLinearAccel
() const
gazebo::physics::Entity
inline
virtual
GetWorldLinearVel
() const
gazebo::physics::Entity
inline
virtual
GetWorldPose
() const
gazebo::physics::Entity
inline
HasType
(const EntityType &_t) const
gazebo::physics::Base
HEIGHTMAP_SHAPE
enum value
gazebo::physics::Base
HINGE2_JOINT
enum value
gazebo::physics::Base
HINGE_JOINT
enum value
gazebo::physics::Base
Init
()
gazebo::physics::Base
inline
virtual
IsCanonicalLink
() const
gazebo::physics::Entity
inline
IsSelected
() const
gazebo::physics::Base
IsStatic
() const
gazebo::physics::Entity
JOINT
enum value
gazebo::physics::Base
LIGHT
enum value
gazebo::physics::Base
LINK
enum value
gazebo::physics::Base
Load
(sdf::ElementPtr _sdf)
gazebo::physics::Entity
virtual
MAP_SHAPE
enum value
gazebo::physics::Base
MODEL
enum value
gazebo::physics::Base
MULTIRAY_SHAPE
enum value
gazebo::physics::Base
node
gazebo::physics::Entity
protected
OnPoseChange
()=0
gazebo::physics::Entity
protected
pure virtual
operator==
(const Base &_ent) const
gazebo::physics::Base
parent
gazebo::physics::Base
protected
parentEntity
gazebo::physics::Entity
protected
PlaceOnEntity
(const std::string &_entityName)
gazebo::physics::Entity
PlaceOnNearestEntityBelow
()
gazebo::physics::Entity
PLANE_SHAPE
enum value
gazebo::physics::Base
poseMsg
gazebo::physics::Entity
protected
prevAnimationTime
gazebo::physics::Entity
protected
Print
(const std::string &_prefix)
gazebo::physics::Base
RAY_SHAPE
enum value
gazebo::physics::Base
RemoveChild
(unsigned int _id)
gazebo::physics::Base
virtual
RemoveChild
(const std::string &_name)
gazebo::physics::Base
RemoveChildren
()
gazebo::physics::Base
requestPub
gazebo::physics::Entity
protected
Reset
()
gazebo::physics::Entity
virtual
gazebo::physics::Base::Reset
(Base::EntityType _resetType)
gazebo::physics::Base
virtual
SCREW_JOINT
enum value
gazebo::physics::Base
sdf
gazebo::physics::Base
protected
SetAnimation
(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete)
gazebo::physics::Entity
SetAnimation
(common::PoseAnimationPtr _anim)
gazebo::physics::Entity
SetCanonicalLink
(bool _value)
gazebo::physics::Entity
SetInitialRelativePose
(const math::Pose &_pose)
gazebo::physics::Entity
SetName
(const std::string &_name)
gazebo::physics::Entity
virtual
SetParent
(BasePtr _parent)
gazebo::physics::Base
SetRelativePose
(const math::Pose &_pose, bool _notify=true, bool _publish=true)
gazebo::physics::Entity
SetSaveable
(bool _v)
gazebo::physics::Base
SetSelected
(bool _show)
gazebo::physics::Base
virtual
SetStatic
(const bool &_static)
gazebo::physics::Entity
SetWorld
(const WorldPtr &_newWorld)
gazebo::physics::Base
SetWorldPose
(const math::Pose &_pose, bool _notify=true, bool _publish=true)
gazebo::physics::Entity
SetWorldTwist
(const math::Vector3 &_linear, const math::Vector3 &_angular, bool _updateChildren=true)
gazebo::physics::Entity
SHAPE
enum value
gazebo::physics::Base
SLIDER_JOINT
enum value
gazebo::physics::Base
SPHERE_SHAPE
enum value
gazebo::physics::Base
StopAnimation
()
gazebo::physics::Entity
virtual
TRIMESH_SHAPE
enum value
gazebo::physics::Base
UNIVERSAL_JOINT
enum value
gazebo::physics::Base
Update
()
gazebo::physics::Base
inline
virtual
UpdateParameters
(sdf::ElementPtr _sdf)
gazebo::physics::Entity
virtual
visPub
gazebo::physics::Entity
protected
VISUAL
enum value
gazebo::physics::Base
visualMsg
gazebo::physics::Entity
protected
world
gazebo::physics::Base
protected
~Base
()
gazebo::physics::Base
virtual
~Entity
()
gazebo::physics::Entity
virtual