Base class for all events. More...
#include <common/common.hh>
Public Member Functions | |
virtual | ~Event () |
Constructor. | |
virtual void | Disconnect (ConnectionPtr _c)=0 |
Disconnect. | |
virtual void | Disconnect (int _id)=0 |
Disconnect. | |
Base class for all events.
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inlinevirtual |
Constructor.
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pure virtual |
Disconnect.
[in] | _c | A pointer to a connection |
Implemented in gazebo::event::EventT< T >, gazebo::event::EventT< void(std::string)>, gazebo::event::EventT< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)>, gazebo::event::EventT< void(const std::string &)>, gazebo::event::EventT< void()>, gazebo::event::EventT< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)>, gazebo::event::EventT< void(const std::string &, const Contact &)>, gazebo::event::EventT< void(std::string, std::string)>, and gazebo::event::EventT< void(bool)>.
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pure virtual |
Disconnect.
[in] | _id | Integer ID of a connection |
Implemented in gazebo::event::EventT< T >, gazebo::event::EventT< void(std::string)>, gazebo::event::EventT< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)>, gazebo::event::EventT< void(const std::string &)>, gazebo::event::EventT< void()>, gazebo::event::EventT< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)>, gazebo::event::EventT< void(const std::string &, const Contact &)>, gazebo::event::EventT< void(std::string, std::string)>, and gazebo::event::EventT< void(bool)>.