17 #ifndef GAZEBO_AMBIENTOCCLUSIONVISUALPLUGIN_HH_ 18 #define GAZEBO_AMBIENTOCCLUSIONVISUALPLUGIN_HH_ 26 class AmbientOcclusionVisualPluginPrivate;
41 sdf::ElementPtr _sdf)
override;
45 private: std::unique_ptr<AmbientOcclusionVisualPluginPrivate> dataPtr;
Forward declarations for the common classes.
Definition: Animation.hh:26
A plugin with access to rendering::Visual.
Definition: Plugin.hh:391
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:114
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:59
Plugin that creates an ambient occlusion effect The current implementation uses the Crease Shading me...
Definition: AmbientOcclusionVisualPlugin.hh:31