17 #ifndef GAZEBO_PHYSICS_SHAPE_HH_ 18 #define GAZEBO_PHYSICS_SHAPE_HH_ 27 #include <ignition/math/Vector3.hh> 52 public:
virtual ~
Shape();
55 public:
virtual void Init() = 0;
59 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale) = 0;
63 public:
virtual ignition::math::Vector3d Scale()
const;
67 public:
virtual void FillMsg(msgs::Geometry &_msg) = 0;
71 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg) = 0;
76 public:
virtual double ComputeVolume()
const;
82 protected: ignition::math::Vector3d scale = ignition::math::Vector3d::One;
Forward declarations for the common classes.
Definition: Animation.hh:26
Base class for all shapes.
Definition: Shape.hh:45
default namespace for gazebo
Base class for most physics classes.
Definition: Base.hh:77
CollisionPtr collisionParent
This shape's collision parent.
Definition: Shape.hh:79
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:113