#include <OgreMaterialManager.h>
#include <vector>
#include <string>
#include "gazebo/rendering/deferred_shading/GBufferMaterialGenerator.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
Classes | |
class | gazebo::rendering::GBufferSchemeHandler |
Class for handling materials who did not specify techniques for rendering themselves into the GBuffer. More... | |
struct | gazebo::rendering::GBufferSchemeHandler::PassProperties |
A structure for containing the properties of a material, relevant to GBuffer rendering. More... | |
Namespaces | |
gazebo | |
Forward declarations for the common classes. | |
gazebo::rendering | |
Rendering namespace. | |